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Found 11 results

  1. When you navigate through HeroKit menu with arrow keys, Mac beeps at you each time. Not sure if this is a Unity issue or something that we can fix. Look into this.
  2. This is an issue that only happens in Unity 2017 and appears to be a bug with Unity itself.
  3. These two actions need formatting in the editor.
  4. If you drag any scriptable object into the Hierarchy tab, Unity creates a Playable Director game object. This should only happen when you drag a timeline scriptable object into the Hierarchy tab. I've sent a ticket to Unity to fix this. https://docs.unity3d.com/Manual/TimelinePlayableDirector.html
  5. But also show a note that they can't be edited in the editor.
  6. Play Event ID > Global > This Hero Object > Skill Manager (hero object is always null. no event or state id appears). Note: remove need to have specific object selected, just show the value fields.
  7. Hello! I went on to rescue the princess from Lord Zorom and succeeded in defeating him. However, after the fight I went to the King and Queen to bring her but she does not seem to be with me. Why is this happening? How do I fix this? I don't want to go back to the start... Please HELP. Thank you very much.
  8. Add this in hero objects
  9. If you attempt to use a default mesh (ex mesh for cube), you will get errors in the State tab. To fix this replace the line 372 with this: stateBlock.heroVisuals.imageMesh = meshFilter.sharedMesh;
  10. Animation Controller (delete empty action) Animation Event Controller (empty) Filter Hero Objects by FOV Controller (delete state 1) Movement Controller A (empty)
  11. Can't move Hero Object window when it opens from SceneView. If you select something in the menu inside the HO window, then you can move the window.