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Roadmap

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HeroKit will be released to the Unity Asset Store at the end of the month with the features in the roadmap.

Roadmap:

  • 2D physics
  • 2D movement

Researching:

  • RPG Editors
  • RPG Turn-based Battle Screen
  • RPG & Crafting Menus
  • Timeline integration
  • Cinemachine integration
  • Playable API

Releases:

  • Release Candidate 1.02 (September 19, 2017)
  • Release Candidate 1.01 (September 1, 2017)
  • Release Candidate 1.0 (August 10, 2017)

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Release Candidate 1.02 Change List

This was a features update. Here's the list of changes:

  • You can now attach multiple hero properties to a hero object. You can use this new feature to create objects that need to inherit properties from more than one type of object. For example, if ghost knights need to inherit properties for knights AND undead creatures, you could attach two hero properties to the ghost knight called Undead and Knight. This feature is also important if you want to create items. For example, you might want spells and potions to inherit elements (ice, fire, wind, etc), and you might want potions and weapons to inherit shop values (price, shop description, etc).
  • Change Hero Object action (you can assign a list of hero objects attached to one variable to another variable).
  • Change Game Object action (you can assign a game object attached to one variable to another variable).
  • Play Event by ID (play an event using it's ID instead of selecting event from a drop-down list).

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