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About DuskArgentum

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  • Birthday 08/14/1998

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    Gaming is my passion!

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  1. I understand! Thank you for the update. I will continue to look forward to it with patience.
  2. Sorry to necro an ancient thread (do they still call it necro'ing?), but are there any further updates on this? Not in any major rush, just wondering if this is still something that is planned on being finished at some point. I've been highly anticipating it for quite a while now (years, actually :P), but didn't want to seem overbearing by asking too soon after the project was frozen, and figured a year since the last post wouldn't be too bad. Thank you for all the work that has been done on the project so far, and I hope to see the end result some day!
  3. I can't provide you maps, but I *can* provide you directions. From Thais, you need to head south, until you reach a fork in the road. There will be four paths; one to the northeast (from whence you came), one to the northwest, one to the southwest, and one to the southeast. You'll know if you're at the right intersection if there's a signpost that gives directions to Thais, Moo Hatchery, and Chateau Lenore. You're gonna wanna head southeast, to the bottom-right, at this fork. Then, simply follow the path until you see a cliff with a cave entrance on it. Head inside of the cave, and from there, it's a pretty straightforward shot to Harburg. Hope this helps!~
  4. Wow! Every so often I check in on this to see what progress has been made, and since last time I checked, you added that amazing title screen art! (I think, unless I just noticed it now or I saw it before and didn't remember :P) It's incredible! I'm really looking forward to seeing this project reach completion and to be able to play it! Good work thus far and good luck on future work!
  5. The links in the first post lead to an expired site, making the links (presumably to maps?) unable to be used.
  6. It seems I was mistaken as to Uma and Nox being included in this game. Oops. That's my fault. As to the game being "at least 25 hours" long, I only got 18 hours out of it... But this isn't for argument's sake. Yes, I know there's a few points in my review that seem trivial, but I offered my honest opinion. If you can see the light in it, great! It was meant to be good. They put time and effort into making this game, and of course it isn't going to please everyone. There's also the part where I mentioned the wait being long, but it wasn't really that long once they came to working on the game. A forum post made in January said that they were building the first level, and 11 months have passed since then. That's not too long, especially considering some games have been announced for several years and still won't come out for another *coughZeldaUcough*. But just because it's taking/took a long time to come out doesn't mean necessarily mean it's a bad game. By most means, Aveyond 4 isn't a wholly bad game; I just didn't like/had a small problem with some/most of it. I guess what I'm really trying to say is that it wasn't what I expected.
  7. I'm gonna have to say this game was half-baked... I've been waiting for 5 years for this game, and when I heard it was entering testing, I was stoked. Finally, the home stretch! Soon, I will be able to play the game I've been waiting for for so long! ... But it wasn't even that good. I downloaded and played the demo first to make 100% certain I wanted to buy it, and, of course, I ended up buying it. The demo was a nice introduction to the game and a few of its mechanics. At first, I was a little bit miffed at the walking, of all things. It felt weird and different from the other Aveyond games. I got used to it, though. Another thing I didn't like was that there wasn't really a white mage in this game. Many times I had to resort to using items to heal, even though I was completely aware of Myst's Soothe ability, it was 1 person at a time with a little healing. It wasn't even that good. Hi'Beru also got a healing book but that wasn't even permanently there, and as soon as I got another book I kinda just left the healing book to sit around and gather dust. There's also the fact that quite a few times I had no idea where to go because the quest giver said the location once and never again (and the Journal was just a bunch of uselessness to me). A prime example of this was when I had to find the End of the World. I knew I had to go there, but from where??? I had to resort to looking it up on the forums many times in order to figure it out. I didn't even notice the entrance to the Windy Valley area at first. I felt like this game was more of an Aveyond spinoff game. Or even as a standalone game, it would have been fine. There's a few key aspects of the game missing that made it lose a bit of the Aveyond magic for me. Firstly, Thais is completely missing entirely (and is only mentioned about once in the whole game). Thais was a key city in literally every Aveyond game thus far (including the separate books of AV3 and Ahriman's Prophecy), making it feel detached. There's also the matter of the name Pendragon being mentioned very few times in the game, whereas all the other Aveyonds had at least one Pendragon (or future Pendragon) in the main quest. , there are 0 Pendragons in this game. Additionally, Field of Wind (basically, the world map music in just about every Aveyond game thus far, as well) was missing, or if it was the world map music still, albeit remixed, unrecognizable. The inclusion of Te'ijal and Galahad was a nice little hint to the other Aveyond games (seeing as they've been a part of every Aveyond game thus far, excluding AP), as well as the references to "Ye wimp! Who taught ye how to fight?" and "Dare thee skulk from thy fight?" (may be a little incorrect) from the other games. The Hercules tie-in was nice as well, but very confusing. At the end of Darkthrop Prophecy, we saw that but this whole game it appeared that he was human. Misled, but human all the same. And I'm sure I'm not the first to say this, but I was a little confused, since I saw somewhere that the next Aveyond game would feature Uma and Nox as protagonists, but they're nowhere to be seen in this game. I mean, it's fine if you decided to scrap that or hold it off until a different game entirely, but meh. The game also felt very, VERY short to me. I was expecting something long like Aveyond 1 and 2 combined, but it felt more like a chapter of Aveyond 3. I was also kind of expecting there to be another whole adventure after beating , because it fit so well (due to what happens after he is beaten, and what Ingrid reads about in the book, I was kinda hoping they would go back to the lands of Mel and Edward and all those fun people and do things over there as well). A few of the things that I liked, now that I'm done ranting about what I didn't like... The characters were all very fleshed out. They were unique and funny and pretty great. I liked how . Many of the maps were very detailed and pretty. None of the characters felt excluded from the main party. The Myst and Robin ending (the one where they didn't get married, if there even is such an ending) was cute. ROBIN!!! IS!!! MY FAVORITE!!! CHARACTER!!! He is a beautiful cinnamon roll, too sweet for this world, too pure. The puzzle to get to the book for the ship was probably my favorite puzzle in the whole series. All in all, I'd give this game a 2/5, or about a 4.5/10. There were some good parts, but there were a lot of bad parts.
  8. Congratulations to all who got picked! Good luck, and thank you for testing the game so bugs don't make their way into the final game!
  9. Chances are, if you're crashing, you're using Build A. As for a download link, there doesn't appear to be one. Probably due to that topic being from before the forums got a rework. I searched around on WebArchive. Here's a link to the same forum post, with download links at the bottom! https://web.archive.org/web/20090906023406/http://www.amaranthia.com/modules/newbb/viewtopic.php?topic_id=9249 Edit: To make entirely sure of what version you're using, run the game in Windowed Mode. You should see the Build letter in the title bar of the window.
  10. If it's not too late, I, too, would like to sign up to test this game!
  11. Please, please, PLEASE tell me this is still open! I was making one of my walkthroughs and I derped and got the Death Relic before doing the Ella Enchanted quest! Please get me Alicia! https://www.dropbox.com/s/msuc2iftbj226jq/Save01.lsd?dl=0I think I did it right. Don't mind the 999999 gold. Edit: I'm trying to do it myself (since, I believe, the topic is pretty much dead now), but I can't figure out how to open Ahriman's Prophecy in RPG Maker 2k. I've got the program all set up, but when I navigate to the folder where AP is stored, I can't find RPG_RT.exe listed there! An additional problem, I can't see tiles when I go to work a test project. Help?
  12. Sorry, I know I'm late, but would it be possible to make a speed-crystal like item for AP?
  13. It's working! Thank you very much! (Changed my screen resolution to 1280x1024, if anyone needs to know)
  14. Hiya! I'm not quite sure where to start, so here goes. Basically, I want to make walkthroughs for the Aveyond games. I've been a fan of the series pretty much since it's creation, and I want to get into contributing towards the community more. So, I thought to myself "Hmm, maybe I should start with Ahriman's Prophecy, seeing as that's technically the first game in the series!" Alas, it was not meant to be... I'm having issues running the program! So, I go to the folder where the program is, which is, for me, "This PC > Local Disk (C:) > Program Files (x86) > Ahriman's Prophecy". However, upon trying to launch "RPG_RT.exe", and "successfully" launching it, I get a white screen for about 5 seconds, and it crashes. So, being as the program was made in 2004 (11 years ago... Time flies in retrospect...), I went into compatibility mode, tried launching it in Windows XP (which was the first OS I ever launched it in, so I assume it would still launch in it) and... Nope. Nothing doing. So, now I'm asking you, the friendly peoples of Aveyond Kingdom, for assistance in my quest. It probably matters, so here's a bit of information... I'm running Windows 8.1 64 bit, with a resolution of 1920x1080. I tried running AP in Windows XP Service Pack 3 Compatibility Mode.
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