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Everything posted by KTC

  1. Here's maps to help you get around. Just click the links. These are not meant to list every single item in the game, just important locations and quest items. Elden Thail Mountain Pass Thais City AnimalVille Candar Candar City Tar Verdon desert Dragon Caves 1 Dragon Caves 2 Dragon Caves 3 Dragon Town Water Caves 1 Water Caves 2 Underworld 1 UnderWorld 2 and Teleportation Maze Underworld 3 Fairia Dream World Venwood WitchWood Blank World Map
  2. From Kingsfield's webby. Though I'm pretty sure this was written by Maren originally. ----- Please note that this post contains *SPOILERS*. *Farmer Gubbins/Bessy the Cow (Directions):* 1. Leave Elden Village to the east and bear northeast. Climb the stairs in the cliff wall. 2. Head northwest. When you see the road, follow it east. You'll end up on a large farm. 3. To get to Bessy the cow, leave the farm to the west. Bear northeast, and enter the first path to the east. There's Bessy, munching on some herbs in the southern part of the clearing. *Avrail (Directions):* 1. Leave Elden Village to the east and bear northeast. Climb the stairs in the cliff wall. 2. Head northwest until you reach the river, then follow the river as closely as possible. 3. When you can no longer see the river, head south, then west. You'll cross a bridge to the southwest. 4. Bear southeast and enter the cave near the lake. *Ferry in Elden:* To get the ferry to arrive, you must 1. Visit Avrail to be named and inform your grandma of the result. 2. Recruit Devin into the party. 3. Say goodbye to grandma (with Devin). *Whiskey Jack (Directions):* In Elden Village, walk to the world-renowned writer's house. Go left past the warehouse. There is a nearly-invisible path leading through the trees to the southwest. Make your way through the trees and find Whiskey Jack passed out in a patch of blue flowers. *Tucker's Fishing Pole/Wild Dog Cave (Directions):* _To find Tucker:_ 1. From Devenshire, follow the road northwest. Cross the bridge into western Devenshire. 2. In western Devenshire, head immediately southwest, leaving the road. Climb the steps to the northwest, then bear southwest. 3. Cross the bridge to the west, then bear northwest. Climb down the steps to the south, then cross the bridge to the south. 4. Continue south and turn east when you see the house. Talk to Tucker, sitting by the bucket of fish. _To find the fishing pole:_ 1. From Tucker's house, make your way back to the road. 2. Follow the road north until you see a patch of blue flowers north of the road. Leave the road and bear northeast, climbing the steps to the north. 3. Head northwest and cross the bridge to the north. Go east, then bear northeast. Cross into Eastern Devenshire. 4. Bear east, then head northeast. Enter the cave to the left of the waterfall. Prepare to fight bats and the wild dog! *Rescuing the Princess (Directions):* 1. From Thais Forest, enter the Thial Mountains. 2. Go east and enter the doorway to the south. 3. Go west and climb the ladder. Climb the next ladder to the northwest. Go east, crossing the bridge over the waterfall. Cross onto the other side of the cliffs. 4. Go southeast and climb down the ladder to the south. Climb down the ladder to the southeast. Head east. When you approach Zorom and Alicia, battle will begin automatically, so save first. *Meeting Jack:* To meet Jack, you must 1. Save the princess. 2. Take a nap in your apartment (you will have a dream). 3. Read a wanted poster on the wall of one of the buildings in Thais. 4. Talk to Devin at the Collegium of War and Magick. When you walk down the alley between the shops, Jack will run past and rob you. Follow him to the alley behind the warehouses (near the gate to Upper Thais). 'To recruit Jack, select 'Go to the authorities.' If you accept Jack's offer, he will become a playable character. 'To turn Jack in, select 'Go to the authorities.' Reject Jack's offer and go talk to the constable standing near the gate to the castle. You will receive 200 gp and lose Jack as a playable character. *Meeting Frederick:* To meet Frederick and recruit him into your party, you must 1. Talk to Master Gaston and the 'talking toad' in the circus in the Bleached Tooth Desert southwest of Candar. 2. Acquire a canoe. 3. Use the canoe to sail upriver to Animalville, up some stairs in a clearing on the left bank of the river in Thais Forest. 4. Talk to Frederick in the school, the easternmost building on the platform sidewalk. He's the large lizard wearing a cape, in the desk at the back left of the 101 classroom. You should now help Frederick save his brother. *Guild Locations:* Wicked Witch: the top floor of the school in Witchwood Priestess: in the western room on the top floor in the temple in Mysten Far Earth Mage: in the easternmost house in the dwarf village in the Dwarf Mines Dragon Lord: in the house to the left of the statues in the dragon village in the Tar Vedron volcano Enchantress: in the cave at the top of the stairs in Faiara *Ella Quest:* 1. Talk to Prince Edward in the castle in Candar. 2. Talk to Ella in the first house to the northwest when you enter Candar City. 3. Talk to Alicia in the atrium of the castle in Thais. 4. Deliver Alicia's note to the seamstress who lives in the attic of the Grunwhich Vineyards house. 5. Leave the house and grounds, then return to the attic. 6. Deliver the dress to Ella. Now Ella will marry Edward, and Alicia will become a playable character (after you get the Death Relic). Remember to visit Edward later; he'll give you some treasure in appreciation. *The Teleport Maze (Directions):* From start to finish: left, lower left (check in the room for a Myrica Infusion), right, upper left (you're back at the beginning), left, lower right, upper right, lower left From finish to start (after receiving the Death Relic): upper left, lower left, upper left *Avhren/Getting the Death Relic (Directions):* 1. Go to Dyuti Shrine, to the southeast of Candar. Read the note in the hand of the dead priestess. 2. Go to the Southern Peninsula, southeast of Witchwood. Climb the steps to the northwest and head east to Seafall Shrine. 3. Talk to the priestesses, then go downstairs. Talk to the skeleton, then talk to the ghost. 4. Go to Devenshire. Enter the house with the metal door on the eastern side of the village. Talk to the man, Herbert. 5. Return to Seafall Shrine and talk to Stella. She'll give you her Death Certificate. Use it to pass by the skeleton. 6. From the ladder, go west, then through the doorway to the north. Go around the corners, bearing north, then head east at the top of the room. At the end of the hall, go down the path farthest east. Go down the stairs. 7. You're in the teleport maze. Take the stars left, lower right, upper right, lower left. Go down the stairs. 8. From the ladder, go east, then all the way south. Go west, then north, then west. Enter the doorway; you'll be in a long hall. As soon as you step forward, the sequence with Avhren (including battle) will begin, so save first. Note: This is the most direct route to Avhren; however, you will find quite a bit of treasure if you explore. *Relic Locations:* Death Relic: In the underworld under Seafall Shrine, guarded by Avhren, a vampiress. Passion Relic: In an ice cave up a river, guarded by Sereina, a princess. Earth Relic: In the lowest level of the Dwarf Mines, guarded by Golem, an earth golem. Fire Relic: In the dragon village in the Tar Vedron lava caves, guarded by Lehvus, the Dragon King. Water Relic: In a water cave on the elven continent, guarded by Secubus, a succubus. Dreams Relic: In the Dream World in the Fairy Forest, guarded by the Dreamer, a spirit. *Getting a Shovel:* 1. Get the Death Relic. 2. Go to the brothel in Thais (the house next to the crates on the first row in Lower Thais). Talk to Rita, the madam and ask about business. She'll tell you her best girl ran away. 3. Leave the brothel and start toward Upper Thais. You'll hear a scream; follow it to the steps leading to the shops. 4. You should see three men surrounding a woman. Talk to one of the brutes, and battle will begin. 5. After you win the battle, talk to Ninia, the prostitute. 6. Return to the brothel and talk to Rita. Pay Ninia's debt. 7. Talk to Ninia again, and she'll give you the shovel as a reward. *The Glassen Key (Merit Quests and Demerit Quests):* You need 5 merit points in order to qualify to get the Glassen Key from its pedestal. To tell how many points you have, see the messages below. 0 points: One so selfish as be you shall never touch this key so true 1 point: Though unselfish you are, this key is still far 2 points: Though unselfish you are, this key is not far 3 points: Your merit is good, yet for thy key it not stood 4 points: Saintly you are; pure of heart is not far 5 points: Your heart is pure; take this key and endure To acquire 5 merit points, you must help various NPCs throughout the game. Not all quests award you with a merit point; the following list includes all those which do. *Delivering Georgia's letter *Turning Jack in to the authorities *Rescuing Frederick's brother *Talking to Lyla after getting rid of the bees *Proving the maid's innocence *Returning Grisilda's broom *Taking the skeleton home *Killing the hunter in Animalville *Reuniting the lost lovers (the lonely old man) *Helping the beggar in Venwood *Completing the werewolf quest *Saving the fairy children The following actions will make you lose merit points: *Killing Jack -1 point *Recruiting Jack into the party -1 *Killing the mayor of Animalville -1 point *Cutting Gavril's hair -1 point *Marrying Talia or Alicia/The Wedding Presents:* Devin can marry either Talia or Alicia, but he must show preference for only one girl to do so. 1. Buy one girl a drink in the pub in Thais (both girls in party). 2. Buy one girl a bouquet from the flower seller in Candar (both girls in party). 3. Receive a blessing from Sereina after obtaining the Passion Relic (both girls in party). 4. Receive a love hex from Darryl after reading the note on his desk (Alicia in party to marry her, just Talia to marry her). If you marry Talia, you will receive a Tornado Ring from her grandma. If you marry Alicia, you will receive 5 diamonds and 8 rubies from the Queen Alisandra of Thais. *Frederick's Transformations:* Frederick can learn five transformations from accomplishing various quests and talking to certain NPCs. Chicken: He has already learned this spell at the school in Animalville. Bee: Get rid of the bees in the orchard in Candar Kingdom. Slime: Talk to a slime in the Monster Caves behind Mysten Far. Lion: Talk to the unicorn girl at the circus in the Bleached Tooth Desert. Dragon: Obtain the Fire Relic. Unicorn: Defeat the Nightmare. *Getting the Moldy Cheese/The Password to the Dwarf Mines:* To get the moldy cheese, you must 1. Obtain the Death Relic. 2. Talk to the dwarf guarding the entrance to the Dwarf Mines. To get the password, you must 1. Get the moldy cheese from the hermit's cave in Wyrmwood Pass. 2. Give the cheese to the minidwarf in the Happy Boar restaurant in Candar (he looks like a lawn gnome sitting at the table farthest northwest). *Getting the Pirate Ship:* 1. Get the Death Relic. 2. Talk to Pirate Haddock south of the Mule Express in Candar Kingdom. 3. Go to the house east of Seafall Shrine on the Southern Peninsula; pick an application up from the desk. 4. Give the application to Pirate Haddock. 5. Go back to the house and talk to Pirate Haddock. He will offer to sell you his ship for 10,000 gp. Pay him, and follow the path to the right of the house out to a dock on the world map. There's your ship! *The Winged Sandals; Treasure in the Swamp (Directions):* There's a lot of treasure to be found in the swamp by those who risk getting lost. All told, you can find 2 Auquifolium, 1 Juneberries, 5 Rubies, a Poison Ring, a Charm Necklace, an Unholy Shield, a Serpent Dagger, and a pair of Winged Sandals. You'll need the shovel for the graves and Jack for the barrels. _Winged Sandals, Unholy Shield:_ The winged sandals are in an isolated grave in the northeastern part of Witchwood. From the entrance to Candar, follow the road until you pass between two bushes and cross a short bridge to the west. From the bridge, bear northwest. Go west on the path north of the barrel, then turn south when you see two bushes together. Dig up the grave to get the Unholy Shield. From the grave, bear northwest, passing the tree on its northern side. When you see a cluster of bushes to the left, turn northwest. Dig up the grave to the right of a bush to find the Winged Sandals. _Rubies, Serpent Dagger:_ These items can be found in a large graveyard in the southeastern part of Witchwood. From the village, follow the road south. Take the southwest fork in the road and continue southwest. At the next fork, go southwest, then west over the long bridge. Cross the small bridge, then head immediately north to the large graveyard. _Poison Ring:_ This item can be found in a barrel in the southeastern part of Witchwood. From the village, follow the road south. Take the southeast fork in the road, then cross the long bridge to the southeast of the tree. Bear southwest, then slice open the barrel to the left of the tree. _Juneberries:_ This item can be found in a barrel near the center of the swamp, southwest of the village. From the village, follow the road south. When you pass between the tree and the bush, head immediately south. Cross the long bridge southwest of the bush. After you cross the bridge, head northwest. Slice open the barrel next to the bush. _Auquifolium:_ One of these items can be found in a barrel west of the village. From the village, follow the road south. When the road turns east, you need to go west away from the road. Bear northwest, then bear northeast when you can go no further (do not take any of the narrow paths). Eventually, you'll see a barrel to the right of a tree. Slice it open for one of the Auquifolium. _Auquifolium and Charm Necklace:_ These items can be found in barrels in the northeastern part of Witchwood. From the entrance to Candar, follow the road. You'll cross a bridge to the south, then one to the west. Leave the road and bear northeast. Eventually you'll reach a barrel; slice it open to get one of the Auquifolium. Return to the road and continue south. When you cross a bridge to the south, turn east and leave the road. Go east in as straight a line as possible; you'll reach a barrel amid a cluster of bushes. Slice it open to get the Charm Necklace. *Lord Tevad's Murder/Proving the Maid's Innocence:* There are a lot of things you can do to gather clues for this quest, but only two are absolutely essential: ask the Shadow Man in the pub in Thais about his recent customers and read the note on the desk upstairs in Tevad's bedroom. Then you can give the constable sufficient evidence for his investigation. *Taking the Skeleton Home/Getting the Skeleton's Treasure:* You can find the skeleton in the southeastern part of the Bleached Tooth Desert, to the southwest of Candar. Once you have the ship, take him home to Tar Vedron. He lives in the house with an open door in the northeast part of the city. To get the skeleton's treasure, go to the oasis immediately to the south after you enter Tar Vedron Desert from the world map. Dig at the base of the southeasternmost palm tree. *Salamander Armor/Hermit Cave (Directions):* 1. From the road in Tar Vedron Desert, head south to the right of the steps leading into the oasis. 2. Bear south, then climb the steps to the northwest. Head immediately west and cross the bridge. 3. Bear northwest for a really long time until you see some steps to the west leading to an oasis. Climb down them, then cross the bridge to the southwest. Bear north and enter the cave north of the pools of water. The hermit lady will offer to buy your salamander skins for 50 gp each. After you sell her 12 skins, talk to her again, and she'll offer you a Salamander Armor. You can buy as many as you want, but you will only get one at a time, no matter how many skins you sell because the skin number resets. Therefore, the pattern is sell 12 skins, buy 1 armor, sell 12 skins, buy 1 armor, and so on. *Fire Relic (Directions):* 1. From the road in Tar Vedron Desert, head south to the right of the steps leading into the oasis. 2. Bear south, then climb the steps to the northwest. Head immediately west and cross the bridge. 3. Head southwest, then bear west until you see some steps leading up. Climb them, then bear west. Enter the cave between the two stone columns. 4. Climb down the three sets of stairs, heading south. Follow the path as it curves around, then leave the room to the east. 5. Head east and climb the stairs up to the first platform. Cross the bridge to the east, then climb the stairs up to the next platform. Bear northwest and cross the bridge. Leave this room through the opening to the left of the stalagmite. 6. Take the western fork, then bear north. Cross the bridge to the east, then bear northeast. Continue on this path until you leave the room to the east. 7. Climb the second (the center) mountain until you see a shiny metal bridge to the east. Cross it, then cross the next bridge to the east to enter the dragon village. 8. In the dragon village, cross the bridge to the northeast and enter the cave between the two statues. Talk to the dragon king, Lehvus. Leave his cave and cross the bridge to the south. Enter the cave on the left and talk to the dragon historian. Return to the dragon king's cave and battle Lehvus for the Fire Relic. Note: There is quite a bit of treasure in these caves, but this is the most direct route to Lehvus. If you want to explore, be sure to search all skeletons for treasure. *Hunter in Animalville:* To trigger the quest with the Hunter, you must 1. Obtain the Fire Relic. 2. Read the sign on the wall outside the inn in Animalville. 3. Talk to the mayor of Animalville. *Water Relic (Directions):* 1. On the world map, sail to the northern side of the elven continent. Sail southward down the river and press the action key to enter the cave at its end. 2. Go north, then skirt the platform to the northwest. Bear northwest, then climb the platform. Head northeast and cross the rope bridge to the north. Descend the platform to the east, then head east. Climb the platform to the southeast, then cross the bridge to the east. Descend the platform to the south. Skirt the platform, bearing north and east. Go southwest between the platforms and climb down the stairs to the south. Climb the stairs, then climb the platform to the north. Climb down the stairs to the northeast. Climb down the stairs to the south. 3. From the cave entrance, head northeast, noting the stalagmites to the north. Cross the bridge and bear south, leaving the room to the south. 4. Read the blue stone block, then pull the lever. Leave the cave. 5. Return to the place where the stalagmites were. They have now retracted into the ground, so head north. Kill the naga, then get the trident. Leave the room. 6. Return to the room with the block and stick the trident into it. This will summon Secubus, the Water Relic boss. 7. When she asks you for a sacrifice, you can choose Jack or any other party member. If you choose Jack, you won't have to fight her for the relic, but she'll eat him and you'll lose him as a playable character. If you choose anyone else, Devin will stop the sacrifice and you'll have to fight. Note: There's quite a bit of treasure in these caves, but this is the most direct path to Secubus. *Werewolf Quest:* After you have the Fire and Water relics, go to Venwood, the elven village. Talk to everyone in town and read all notes. Then head to the castle. Talk to everyone and read all notes there. Return to town; night will fall. *Avoid the werewolf; do not let him touch you under any circumstances, because you cannot win a battle with him.* Enter the house in the northeast of the town. Talk to the elf on the far left and accept the quest. Leave the house and go to the library, the building directly to the south. Enter and pick up the blue book lying on the floor in a pool of moonlight. Return to the house and give the book to Tailor. Accept the next part of the quest. Leave the house and pursue the werewolf. When you get close, press the action key. He'll transform, and you'll end up in the elven castle. *Meeting the Dreamer:* To meet the Dreamer, you must: 1. Talk to the Fairy Queen in the cave left of the waterfall in Faiara, the fairy village. 2. Save the fairy children from the Harpy Queen in a clearing in the north-central part of the Fairy Forest. 3. Return to Faiara and talk to the Fairy Queen again. She'll give you permission to talk to the Dreamer. 4. Enter the cave right of the waterfall northeast of the road to Faiara. 5. Talk to the fairy guardian to the left of the statue, who will transport you to the Dream World. Note: Once you are transported to the Dream Forest, you won't be able to leave without completing your quest there, so save first. Make sure you are at full health and mana, and take lots of healing items with you. It is also recommended that Jack and Frederick are in your party, because there are several locked chests and Frederick can learn his most powerful form here. *Thor and Anedem; Treasure in the Dream Forest (Directions):* There's a lot of treasure to be found in the Dream Forest by those who risk getting lost. All told, you can find Thor (Devin's ultimate weapon), Anedem (a magical helmet for Talia), a Tivanna Robe, a Holy Pendant, and a Star Amulet. You'll need Jack to open the locked chests. _Thor and Anedem:_ From the Dreamer, go south, then west on the more northern path. Cross the river and turn immediately north. You're in a cul-de-sac. Walk into the trees on the northeastern edge, one step south of the blue boulder. Thor is in the chest in this room. Leave the room and exit the cul-de-sac. Bear southwest and go south on the path farthest west. Anedem is in the chest at the end of this path. _Star Amulet and Tivanna Robe:_ From Anedem, head north. Take the next path to the south and continue bearing south. When you reach the large grove of trees, head southeast and cross the river to the south. Continue east and turn north at the fork. Walk directly into the trees north of the faint lighter blue path. The amulet and robe are in the chests in this room. _Holy Pendant:_ From the entrance to the amulet/robe room, head northwest. Turn to the northeast and follow the curve of the path around to the southwest. Cross the river and open the chest. *The Nightmare (Directions):* 1. From the entrance of the Enchanted Forest, go west on the more northern path. Bear southwest. 2. After you cross the river, turn immediately to the south. Continue bearing south. 3. You'll end up in a large grove of trees. Bear southeast. Cross the river on its southern side and continue east. 4. Bear south and skirt this room to the south, bearing west. When you pass the western lake, turn northeast and take the faint lighter blue path into the trees. 5. Walk directly into the trees to the east of the path, and you will go to the room where the Nightmare is hiding. (Please note: the nightmare is the dark purplish unicorn.) Note: This is the only boss battle in which you can walk away to heal during battle. Take advantage of this by running a few steps away, but do not leave the room. *After You Have All 6 Relics:* These are the remaining quests in the game after you obtain all six of the relics. *Take the relics to Gevolda. *Obtain the magic mirror from the treasure hunter. *Allow Gevolda and the guildmasters to form the relics into Agea. *Find Zorom's castle and defeat him. Thanks to everyone who made the first Masterguide possible, especially Lord_Tomahawk. Unfortunately, the original information was lost in a snafu at Amaranth Productions' web server. I have tried to recreate the Masterguide as completely as possible, but of course I had to rewrite it and could not include the names of the original contributors. If you write a walkthrough for a quest which isn't included above, please PM me, and I'll add it to the Masterguide. Thanks! ;D
  3. CHARACTERS (USE CTRL + F TO SEARCH) Talia Devin Alicia Frederick Jack Haddan Template: Name Requirements Location Equipment Facts Max Stats HP: Health Points MP: Magic Points ATP: Attack Power DP: Defense Power Talia Requirements to get Talia None. she's the starting character. Location Elden All equipment are set from weakest to strongest Weapon(ATP wise set) Hand Dagger, Practice Sword, Oak Staff, Bastard Sword, Black Oak Staff, Iron Staff, Bone Rapier, could only have one of these since there guild weapons: Staff of Healing, Thistle, Earth Wand, Flame Whip, Mystic Staff Shield(DP wise set) Oak Shield, Brass Shield, Iron Shield, (spell scrolls no order, all have same DP): Firefly Spell, Energy Swarm Spell, Decay Curse, Hemlock Shower, Ice Rain Spell, Snowball Spell, Tornado Field Spell, Mysterious scroll) can only have one of these since their guild books:(no order, all have same DP) Book of White Magic, Poisonwood Scroll, DragonScroll, Scripture, Earth Book Armor(DP wise set) Dress, Leather Armor, Doublet, Brass Armor, Chain Mail, Steel Armor, Black Robe?, Plate Armor, Ageis Robe, Tivanna Robe, Helmet(DP wise set) Hat, Leather Helmet, Light helmet, Brass Helmet, Chain Helmet, Fury Turban, Antlers, Anedem, Accessories Disruption Ring, Winged Sandals, Fury Ring, Ice Amulet, Fire Amulet, Poison Ring, Good Luck Charm, Charm Necklace, Strange Ring Facts Can be married to Devin. Only character able to join guilds. Can not leave a guild after joining one. Only one able to equip the winged sandals. Max Stats & Equipment Max stats without equipment: Max HP:991 Max MP:706 Max ATP:532 Max DP:532 Best equipment(not including guild weapons): Weapon:(forATP) Bone Rapier Shield: Iron Shield Armor:Tivanna Robe Helmet:Anedem Max stats with best equipment: Max HP:991 MaxMP:706 MaxATP:556 MaxDP:944 Guild info Best guild weapon(strongest to weakest): Mystic staff for ATP Flame Whip for DP Earth Wand Thistle Staff of Healing Can join ONLY one of these guilds: Enchantress(soul/love) Dragonlord(fire) Earth Mage(earth) Witch(black) Priestess(healing) Spells from SpellBooks Scripture:(Enchantress) Astral Rip, Cocoon, Entangle, Love Sick, Enchantment, Filibuster DragonScroll: (Dragonlord) Flame Lash, Fire Burst, Fire Enchantment, Source Flare, Wild Fire, Static Shock, Star Fire, Acid, Fire Elemental, Brimstone Earth Book:(Earth mage) Bear Trap, Tar Pit, Earth Fist, Shockwave, Impale, Sand Storm, Rock Slide, Land Mine, Stone Demon, Lava Flow Poisonwood Scroll:(Witch) Silver Bullet, Ritual, Bale Whip, Vamp Blade, Spirit Blade, Frog, Call of Darkness, Unholy Wave, Great Ward, Parasite Book of White Magic: (Priestess) Create Food, Healing Ultivus, Light Blade, Exorcism, Blessing, Rebirth, Cure, Ailment, Healing Cloud, High Exorcism
  4. All 8 Goodies Compiled into one File Download All 8 goodies in one neat little install. No more hassling with save files as this tweaks the game directly. By tweaking the game, you don't have to download the save files every time you want to use a goodie. EXP Bar + Invisible Barrier Fix + Reset Guilds Download Works fine with the 8 goodies compilation. Gives options between EXP bar only or all 3 at once. Instructions inside. Tested on a vista system and it works. If you have any difficulty, please post bout it here. I plan to release the following soon: Join all guilds
  5. reposting kleptin's archive. Hope ya don't mind klep NOTE: I will NOT retrieve any of the characters. Think of this as a "new" archive for rps. ------------------------------------------ *If you have questions, PM me, this topic is for RP character entries only* This is the archive, and in my opinion, will soo be stickied as it will be the most important part of the Tavern for RPers. Here, you will submit your characters into a database where we can easily access information. You may edit your characters at any time, but please, ADD THE DATE YOU EDITED YOUR CHARACTER. I want this to be a very strict archive, with little deviation. Please post in the following format: YOUR USER NAME: YOUR CHARACTER'S NAME: YOUR CHARACTER'S SEX: DATE YOU CREATED THIS CHARACTER: YOUR CHARACTER'S CLASS/JOB: YOUR CHARACTER'S SPECIES: YOUR CHARACTER'S AGE: YOUR CHARACTER'S ABILITIES: a)Physical: b)Magical: c)Other: YOUR CHARACTER'S STRENGTHS: YOUR CHARACTER'S WEAKNESSES: CHARACTER WAS LAST EDITED ON: Here is a short guide YOUR USER NAME: Self explanatory YOUR CHARACTER'S NAME: Create a name for your character. First and Last, try to make it easy for people to remember, since we will be interacting with you. If you must use names with many, many syllables and punctuation, give a nickname as well. YOUR CHARACTER'S SEX: Self explanatory DATE YOU CREATED THIS CHARACTER: Self explanatory. YOUR CHARACTER'S CLASS/JOB: Traditionally, classes will come from D&D type fantasy. Mage, Fighter, Thief, Barbarian, Ranger, etc. If you must create your own class or job, please include a full description. YOUR CHARACTER'S SPECIES: D&D type species such as Orc, Human, Elf, Dwarf, etc. Again, if you must create your own species, please include a detailed description. YOUR CHARACTER'S AGE: If you are using a species other than human, please put the human equivalent of the age in parenthesis. YOUR CHARACTER'S ABILITIES: Here you will list the abilities that make your character special. a)Physical: In hand-to-hand combat or in fighting with monsters out in the field. Poison resistance, for example, or great reflexes, or if you can throw a stone 100 yards away. b)Magical: Here you will put all the types of spells you can cast, if you have resistance to specific types of magic, or strength in particular magic. c)Other: Things like bargaining with shop keepers, able to hear from miles around, being able to tell what herbs are good for what purpose, etc. In this section, also include any special weapons or items you carry. YOUR CHARACTER'S STRENGTHS: This is an overall description of what is good about your character, what this character excels at. YOUR CHARACTER'S WEAKNESSES: Superman is weak against Kryptonite. What is your character weak against? Garlic and crosses for vampires, for example. Maybe your character is picky about food. CHARACTER WAS LAST EDITED ON: This is important. If you wish to make some changes to your character, please note when you made the changes. *********************************************** Do NOT add any extra information. This is a general outline of your character. It is to be kept as basic as possible because the characters will enter different RPs. ***********************************************
  6. Masterguide Answers is in here. Monster Guide Wondering about a monster? It's stats are here. Chest/Vat Guide What ARE in those crazy locked chests and sealed vats? Best Stuff! Guide Best stuff for each character plus their max stats. Level/Stats Guide Ever wondered what your character stats are at level 75? Shop Inventory Guide What the shops sell and the stats for those items. Endings of Ahriman Prophecy The Endings. Maps Maps for the game. Characters Levels Guide (for monsters) What level should you be at for each area of AP? Guides by Kingsfield: Equipment Guide V2.X Guide (.doc) V2.X Guide (.pdf) AP V1.0 download via Kingsfield: Click (if you have any more links: please add them here )
  7. Ok, if you don't like spoilers. LEAVE NOW. Otherwise, continue scrolling down . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . (Fades in) (Fades out) Other ending! . . . . . . . . . . . . What? go look for it yourself
  8. reposting here web guide for the heck of it. how to use: tuts=tutorial "both"=rpg2k, and rpg2k3 resources= map sets, chipsets, character sets etc. pics=pictures rpgxp=rmxp midi(s)=music used for games usually. the rpgmaker series goes like this from oldest to newest: rpg95 rpg2k rpg2k3 rpgxp rpgVX [note from Amaranth: no links to illegal downloads m'dears however, you can buy the software at the following link] Rpg2k/2k3/XP: himeya.com Facemaker Facemaker for RPG makers ENGLISH: Facemaker 2.0 english http://www.box.net/public/00ezle2sfk Facemaker 2.0 english Photofiltre - Spriting Alternative http://www.photofiltre.com/ GIMP- Overkill for spriting, but excellent 'freeware photoshop' http://www.gimp.org/ MIDIS MIDIS! http://www.vgmusic.com/ music music! XD game music at least. http://www.midishrine.com/index.php more game music Start of Everything : www.enterbrain.com (japanese) the company that started it all. http://www.ascii.co.jp/(japanese) well, either that one, or this one. XD ENGLISH: http://www.blowsearch.com/search.php?Terms=rpg+maker+95 a search engine that came up with lots of rpg95 sites http://www.angelfire.com/games/squarearth/makerslinks.html has tuts/game maker sites to check out http://www.gamingw.net almost the ultimate source to rpg2k/rpg2k3/sphere/ and other game makers. has good tuts in all. (in development again) http://www.rpg2knet.com/ "super site" like gamingw.net (in development again) http://www.svatopluk.com/rm2k/'>http://www.svatopluk.com/rm2k/ (temporarily down) good website. with tuts and "legal" clear ups. also has some face sets/map sets/ and http://www.svatopluk.com also has Diablo. http://charas-project.net/ resources mostly for both. http://www.kobrasrealm.net/ has resources for both, some tuts for all including rpgxp http://www.blade2k.net/ almost like gaming2.net. http://s4.invisionfree.com/RPGRMXP/index.php?showforum=41 rmxp resources. XD http://www.creationasylum.net resources, games, tuts for rmxp http://www.rmxp.org/ rmxp: got tuts, resources, scripts. http://m2kbrothers.com/Site/rm2k.php stuff on rgp2k. tuts, resources, etc http://www.rpg-palace.com/ lots of resources. rpg2k, 2k3, xp http://rmxp.greatestjournal.com/ rmxp community http://www.rmrevolution.com/ rmxp stuff http://www.rpgmakervx.net/ rmVX stuff OTHER LANGUAGES: http://rpgmaker.thaiware.com/(Thai) has tuts on both i think. http://www.geocities.com/favoritosribafs/ (Portugese) web listing for both i think. i think it has stuff on rmxp http://members.fortunecity.es/r3v3rs3/ (Spanish) has tuts. on rpg2k3. Dragonball fans: http://www.geocities.com/the1stdragonball
  9. Use the search (CTRL + F) to jump to what you want: Active Roleplays [ARPY] Finished Stories [FINS] Active Stories [AVS] Anthology [ATOY] Poetry [PETY] (@naram: I hope ya doesn't mind me reposting this) Black entries with no links means they were lost in the crash, but I leave them up here. If the story has been reposted, please post the link in this topic. The old format as seen below is the same Welcome adventurer, to the Hungry Boar Tavern! Where dreams come to life, and the past, present, and future join into the wonderful thing called a story. This is my attempt to link to all the active stories and RPs in thread, and also list inactive RPs and Stories as well. It also lists the rp as formal, informal, rule-based, etc. For the summaries, any summaries you post will be changed by me to be more flavorful/ grammatically correct (shame on you!). If you don't like the way I've done it, please tell me. If you have not titled your rp or story, I have done so for you. Be sure to write in the url of your story. this is the format for posting so that all I have to do is copy and paste. I WILL IGNORE ALL POSTS THAT ARE NOT IN THIS FORMAT [u rl=MY STORY URL] STORY TITLE (by AUTHOR NAME):[/url] SUMMARY HERE. Please also put if it's finished, active, etc Thanks!-ktc Be sure to leave the space bettwen then u and the rl in url, so that the code actually shows. Please, after posting a summary or query, delete your post (if possible) to reduce clutter If possible, I hope mods can contribute too, because I might not be able to update the thread at times. Also, I don't have enough time to go through all the old stories whose authors are inactive and post these here. I can aonly do a few at a time. I also need suggestions on hoe to address the following problems: -The thread, as time progresses, is going to get increasingly cluttered. Any solutions? - it is becoming more and more difficult to update because each story entry takes up a lot of space in the source code. Eventually I might hit the word limit (there is one, right?), and spend almost as much time copyiong the info in as finding the correct alphabetical position of the entry. Any solutions? Active RolePlay: [ARPY] Amaranth Senshi RP(by PokeGal): This is an RP for the Amaranth Senshi. We could play as our own characters, but maybe someone could play as other Sailors, like Sailor Iron Mouse, if they wanted to. Since this is fan-made, Your character can be good or bad. "Change the Destiny" (By Asiunia1008): Everyone can enjoy this. Storyline is about group of friends why try to find a kidnapper and defeat the enemy. In this story everyone can be magic, sailor senshi, angels, knights, etc. Children of the Moon (Open RP) There is a legacy that said that once of every ten years on the night of the blessed festival of the moon goddess Aphelia, she would send down children born of the darkness and the moon. Some say these children were to destroy the world and the children were demons. Others say they were to save the world and were the fallen angels. And many others thought of it as just a fairy tale. Now either side could be right...no one really knows for sure. But one night of the festival, several stars fell from the darkened sky. These were the children. The children ended up in different parts of the kingdoms, ending up in special and gifted people who will protect and fight with them. your journey starts here as one of the guardians! Dragon Lord Academy Finals : An RP Quest (Formal): The graduate of Dragon Lord Academy, Duranna and her dragon Delkra, along with a member from the four other guilds must retrieve the five parts of the Sword of Might, forge them back together in the Flames of Fire Rock and return the Sword and a Dragon to the King of Thais. Time period, approximately 40 years after Aveyond 2. Land of the Star Horizon RP: Land of the Star Horizon RP is generally about nations that will fight only to accomplish one goal. Join any of seven nations each under the leader of a shaman. Quest to Find the Blue Mage (Formal): Led by Amusa the genie and accompanied by Vendius Cantum the merchant, a band of adventurers set off on a journey to rescue Rorrim, the blue mage. Tavern Fight (Informal, No Character Description) - SUMMARY HERE - The Fight for Independence -RP (formal): A nation under siege. 50 years have gone by so until resistances start to emerge. A rural setting, the choice comes down to whether to leave to fight or to stay behind with your family, likely death or (possible) survival, independence or oppression. The Fighter's Pit: Reloaded (Informal, Pure fighting, Brief Character Description): Challenge another character and FIGHT! The King's Title: For rp chars who wish to fight for the prize of a title and for a city of their own. This is an open rp so even if u see other rp chars ahead, it doesn't mean you can't join still. You would just be starting at challenge and move your way up.(just to clarify that) You will be given many challenges, you may back out anytime. Note: please try not to enter more than two of your rp chars, it gives too much of an adavantage! and also they wouldn't be fighting together forever! Waves of Destiny](by Stardale): The Pirate Festival roleplay which is all about Skyten and his fellow orphan friends set out on a journey to find what they really want, by becoming a pirate. What is this thing that they really want? That is up to them to find what it is. Rena's Flame: The Spark: An RP Quest Rena must survive the constant attacks the villagers make on her, and must fight Cara and run from the village.(Fight with Cara is the final level in this one.) Rena's Flame: The Flight of the Flame: An RP Quest The sequel to Rena's Flame: The Spark (6 years later) In this one a boy one year older than her( he's 17) who's called Razor joins Rena. While Rena has PheonixFire, Razor has a green dragon, SlasherClaw. Together, they seek the Flame Feather, a spiritual item that captures souls, and it contains haf of Rena's and half of PheonixFire's soul. The Tavern (Informal, Conversational/Gossip/Stories/Fight Tavern, Brief Character Description): Come on in! Time for some R&R, bring your favorite characater, and join everyone at the local tavern. While you are here, you can: gossip, swap stories, trade goods, bar fight. Have fun! Unnamed, Unknown(Formal, Brief Character Description): The story revolves around the Unnamed Espionage Group, or as our characters affectionately call it: EG. The RP takes place in Washington DC US, circa now. The EG is a group of oddballs, outcasts, and conspiracy theorists trying to take down the "walls of lies, secrets, and propaganda". Think of the Lone Gunmen from X-Files, multiply that number by 10 or so, and add females... and take away the newspaper. I suppose I could've just said Mulder and Scully... oh well. As the RP advances, many mysteries and things to solve will come to the surface. Vagabonds: A Traveling RP(Informal) This RP is open to anyone who wants to join in on an adventure. Just wayfarers meeting up for a time on the road, come what may. We may decide to go off on a quest or just sit around the fire and share a meal. This RP takes place in Aveyond 1. Feel free to take advantage of the locations and maps, houses in any part of the game. Everybody's welcome as long as you follow the rules. Finished Stories[FINS] Bemused's Assorted Fan Fiction (by Bemused): Individual fan fictions under one thread. Bonds (by KikoAyumi): A short story of the friendship between Rhen and Lars. Burning Epiphanies (by KTC) A story between Teijal and Rhen. Will the flames burn? Or will it fizzle out into nothing? ETERNAL POISON (by Kirroha): You hide such a cruel heart behind such a kind facade, Rhen. Why are you playing with my feelings so? Why are you manipulating me...? Why did you have to force things to the point where we can't return to how we once were... This is a Lars/Rhen story in Lars' point of view, about how his relationship becomes so drastic their story turns into one of a tragedy... Fallen Star - Stella's Fight in her Darkness (by Kirroha): I wasn't made the Guardian because the Naylithians believed I was powerful. They just wanted to get rid of I - because after all, I wasn't one of them... So be it. Let me die. Then, she met him. "I'm sorry." Life is hard to bear when you are alone. She could feel the darkness she created in herself... and she said, Sorry... Falling (by Rena): Stella has been falling as long as she can remember--and those few months she has memories of seem so short. Still, life goes on, her quest goes on. Still, she falls. Fire Meets the Stars (by phoenixgirl): A lady finds friendship and salvation through magic He Asked Her Twice (Aveyond Build C)(by Blurble): Rhen and Lars don't get married. A very short R/L drabblet. He Had Cared : (Sana96) Te'ijal after turning mortal,finds herself thinking about past memories. About how her elder brother had cared for her. Her Star (by Elemental): Mel and Edward are now engaged, but Edward finds himself worrying about Mel's true feelings for him after her response to his proposal and the star he dedicated to her. A MelxEdward one-shot with slight GoN spoilers. His Moment (by nic_c12): Ahriman's Prophecy, Aveyond 1 and 2 fic. Every story has an ending. Almost every person has a happily ever after, which apparently he remembers. Yet his true story, was still beginning. Kidnap (by Rena): Rhen, Elini, and the others awaken to a camp with a missing companion. Elini immediately decides to find her dearest pirate John, who has been kidnapped. While the two are separated, their feelings come to the surface. KTC's Whacky Short Stories (by KTC): Just my mad musings and stories using the Aveyond Characters. Expect romance, angst, some adventure, craziness, and above all: my warped humor! Midnight Ball (by Rena): Perhaps Cinderella was not quite as innocent as we were led to believe. Perhaps her stepmother and sisters were not so wicked as we were told. Perhaps her gaining the crown was not so well deserved as we thought... Mortal Again (by EsmeAmelia): On the morning of Mel's wedding, Te'ijal ponders her new life. Prince Nicolas's Stories in Aveyond 2(by mikasalla): This "journalistic" story tells about Prince Nicolas's travel and his quest with Ean. It is mostly about the cities and villages in Aveyond 2. Postmortem (by Rena): Over three hundred years ago, the paladin Galahad caught the eye of the vampress Te'ijal. Since then, he has filled himself with resentment toward both the vampress and the girl who brought them together. Now, though, he has met a similar girl, and he cannot bring himself to hate her as much as he hates the other. Slay All Your Dragons With Kindness (by allybandy): How DO you slay your foes with Kindness? Check this out to find out! The Ballad of the Genie's Garden (by OneFeather/nancyheavilin): Xanth causes all kinds of mischief. The Ballad of the Lazy Shepard (OneFeather/nancyheavilin): Prez Perez raises floating sheep. The Late Night Caller (by sansark): A funny short story about a man, his wife, and a late night call. The Long Kept Secret (by Ninetta): Rhen is trapped within the web her decisions have woven. She must return to the past in order to be able to go on with the future... The Queen's Choice(by kazaana/kaz) A queen, a demon, and tough choices. Will the queen choose duty over love? The Squirrel Ballad (by marian_frae): A tale of the militant squirrels in Aveyond. Uncertainty Principle- A Runaway Bride ending story (by Blurble) : In which Rhen Darzon, in a display of defiance that she definitely inherited from her blood mother, runs away from her own wedding and discovers that 1. She's not as famous as she thinks she is 2. Teaching swordsingers is not as easy as being one 3. Lars is a pompous jerk. Actually, she knew that one already Wedding Dress and Balcony (by Blurble): Two Stories. 1. Mel puts on her wedding dress. In the process, though, quite a bit more goes on inside her head. A Mel-centric one-shot. 2. Post-wedding, Edward goes up to the balcony. Yellow Ribbon (by Rena): Mel wears a ribbon on her head. Every morning, it is the first thing she puts on, tying it carefully into a bow. One day, a friend asks her why that is. While she promptly dismisses the question, refusing to answer, it stays in her mind. She knows why she wears it. She will never forget. Active Stories: [AVS] A Dying Dream(by Kirroha (rainy)): A girl born into a slave home is warned by her dying mother to run. Why? she asks. Because HE is after her. HE wants to kill her. And if she remains... the balance of the world... might never be the same again. Ahriman's Prophecy (by Zorom): A story of Devin and Talia's early days during Ahriman's Prophecy from the time Talia becomes of age to when they defeat Ahriman three and a half years later, with many twists and obstacles on the way... Angel's Saga (by Marianfrae): A young woman, beaten by life is given a break from the pain and torment she's come to know by a mysterious young man. As they get to know each other, their two stories unfold in three parts: Hunted, Haunted, and Healed. Aveyond : Director's Cut (by Kinnison): The story is about a girl named Zhen Zarzon, who were chosen to save 'her' world from Ahriman with her twisted evil plots and behavior. Will she be able to do it along with a boy named Mars? Aveyond Fan Fic (by princessfurball): A story set in Aveyond with a new character introduced. Aveyond: Rhen's Journey (by beutiful_liz): A slower paced adaptation of Aveyond from Rhen's point of view. Aveyond-Rhen's Quest (a parody of the whole AV1 story)(by TrueShadow): As the title says, a parody of Aveyond 1. Enjoy the story with a lot of twisted and changed personalities of each character. See how the author shamelessly makes fun of the awesome game. Warning: Mild Language and Suggestive Themes. Aveyond:The Sword of Shadows (by:Heimdall) Once again, history is endangered to repeat itself! A rogue leader plans to break the Sword of Shadows. A Psychic Mage is destined to stop him before countless souls of demons are released. Luck shines as he encounter friends and allies and stop this madness. (Active Story) Blood of a Necromancer (by Tei): Told from Tei'jal's point of view, the story follows her adventures with a party consisting mainly of Vampires and Necromancers. A somewhat long story that can get violent occasionally. Child of the Werewolves (by dragondancer) - SUMMARY HERE - Children's Games - (by Candide): They didn't know why they still did such juvenile things. Not that they actually cared. Rhen/Lars Dark Angels at Midnight (by taffy 97): This story is about some young children that were kidnapped at birth to be made into weapons for a certain mad scientist. But the children must outrun many more dangers than they expected when they get out of there isolated little hospital rooms, and into the big city world. Can they survive alone? ~Dreamworld~ (by Heimdall): Alon, a young ranger ventures in the Dreamworld which was in its distress unaware. He meets with other characters who are a part of the prophecy that will either destroy or save the whole Dreamworld. What will be the outcome? What would be in store for Alon? Edge of Love (by Stardale/Heimdall): Duane, a man in desperate need of love, goes on and continues his life, his job as a call center agent after he was being betrayed by his loved one. See what his future lies. Ending a Black Heart (RxL) (by Aveyondstars): The end battle with Ahriman is just the beginning, the fairy dust doesn’t work on Dameon. Then later Lars looses his powers, Rhen meats a prince and Lars becomes jealous. When he and Rhen get kidnapped by an old... friend and get taken to Gretchen, Things get a little bit froggy when Gretchen messes up and Lars finds himself a little greener. But Lars's powers are growing, darker and more powerful than before. The dark and light aren’t all that they seam. The only thing keeping Rhen and Lars connected is themselves, only they can destroy it... only they can save the world. EDWARD's DIARY (by theone): A diary about the adventure, Edward thought and Kingship. Evil Rhen (by Love): Will Rhen turn to the dark side? Exsors (by marian_frae and RaineGryphon): (alternative link) A story of four teens coming into their own while thrust together into unlikely circumstances. Each holds their own unique abilities that they must learn to control. A massive prophecy revolves around them which they must learn to either fulfill- or break- for the good of the world. The typical feelings, hormones, and confusions teenagers must face are escalated by the stress and added confusion of the situation around them. Before they can conquer their enemies, they must first face themselves. Fate - Tales of the Maurva Family (by Rainy): A long story with many parts, each telling the life story of a member of each generation of the Maurva Family, from Talia's great-grandmother to her son. From the Beginning: The History of the Daevas (by kazaana/kaz): A prequel to The Agas Saga that tells the story of the daevas before they were daevas: where they came from, and what made them who they are. FBI: Lar's Quest (by electric_dreams): Summary Pending Fighting For Love (by Love): A story set after Rhen becomes Queen and marries Dameon. How does the story continue after that? "I Don't Want To Live Without My Wings" (by Kirroha): This little light-hearted piece of fiction is about a young Naylithian (Naylith is a place in Aveyond 3, for those who haven't been looking at the screenies ^^) who was born without any wings. I am making sure not to spoil anything for AV3 for you all, so yeah. ^^ Actually, I'm just trying for something light-hearted after all that angsty Lars/Rhen drama in Eternal Poison. So, here goes! Lars's Diary (by gabriela): A diary by lars, with story twists. Written by a rhenXlars fan Legend of the Ego Eagles (by OneFeather/nancyheavilin): Mythology from the Woolly Islands RP. Like Father, Not Like Son (by Basset and whitelily): A story following and Lar's point of view in Aveyond. Love Laws - Av2 Noncanonical Pairings (by Medea): Summary: Just because they are silent doesn't mean they do not exist. Loves hidden in the casket of their hearts, unspoken, ignored yet alive - here you will learn of the hidden sinful passions effaced from the world of propriety. Miracles: Tales of the Pendragon Family (by Rainy): A long collection of tales, each telling the life story of a member of each generation of the Pendragon Family, from Rhen's grandmother to even her grandson. Never Wanted (by Basset): This story picks up where Aveyond left. Rhen is now queen of Thalis, a job she never wanted. Nick's Time Travel (by mikasalla}: This story is about Prince Nicolas (or Nick) Time Travel from the current Aveyond 2 to the time after Ahriman's Prophecy. It is most likely about Nick's journal and diary. One Stake(by trendytwins): All the vampires were killed and the last vampire eventually falls in love with the murderer of all the vampires. Will she put it aside and lead a happy life with this man, or will she avenge all the dead vampires? And can she survive long enough to make her decision? Revolution (by Rena): The daevas are spurred to rebel against the bonds Elini has cast over them--or at least, some of them are. Others are resistant to the idea. But if the two sides do not choose to work together towards one goal, they will most likely destroy each other. Which path will they choose? Rewind (GoN spoilers, Rhen/Lars): (by Aveyondstars): Set at the end of Gates of Night, Mel and the others are watching a movie that Te’ijal and Lars somehow managed to film of Aveyond 1. Although it’s at the end of Gates of Night, it is mostly from Lars’s perspective, with Mel’s thoughts added in every so often. Rhiannon Rising(by CherryWine): A brief glimpse into the life of a young bard as she begins a dangerous journey for the sake of her mysterious master. Separate Lives: Devin and Talia (by Dis): A continuation of the story that takes place after Ahriman's Prophecy and before Aveyond 1. The story centers around Talia and Devin and the years to come after their journey. From magick wielder-to-Dreamer, from knight-to king of Thais-to hermit, this tale is an attempt to fill gaps between games. SHATTERED TIES (by Kirroha): That was when they said: The little girl couldn't find an answer. She searched in the hot sand until her hands burned. The little girl couldn't find an answer. She searched in the sea until her skin tore. The little girl couldn't find an answer. She searched through the nettles until her knees bled. I tell her, perhaps you're looking at all the wrong places. What are you fighting for? Can't you see the answer is right there? Or was it? ...It wasn't. ...It was. ... Or was it? Stella - Before the Fall(by Qwillie): Story of where Stella came from, completely independent from the "real" AV3 storyline, in anticipation of the release of AV3. Active until the release of AV3. STOLEN TRUTH - Vel's Life Story (by Kirroha): Vel wasn't just a thief. Her harsh life story and her road to freedom wasn't all that simple. Regarding Lord Zorom as her savior all this while, will she ever see the light...? Story of 2 tiger cubs (by princessfurball): A story about 2 tiger cubs who lose their mothers and have no family they know of. It will tell of their different challenges they go through as they grow up from cubs to a full grown tigers! Take A Chance (by taffy97): Take a chance is about a young thirteen year old girl with trouble out to kill her, she is trying to use her brain to outrun it, but she finds that it's not going to be that easy. She meets some unexpected friends and comes to be up against more than she expected. "...Thanks A Lot..." (Sana96) Lars finds Melinda, a seven year old runaway slave who collapsed in a cave after being chased by city guards. Through out the story Lars finds out about Melinda's sad past and tells her some of his own secrets. The Art of Being Lonely(by marian_frae): Two young people find each other seemingly at random. Together, they find that they are different than they thought before. And together, they might master the art of being lonely. The Agas Saga (by kazaana/kaz): A story of the daevas through the course of Aveyond, which attempts to answer the question, what would have happened if the daevas decided to overthrow Ahriman and try to take over the world themselves? The Beauty of a Song (by Rena): Though Lynia is far from the most beautiful girl in the kingdom, she does have the most beautiful voice. That is how Prince Matthew heard of her, the reason he came to know his future bride. But their happily-ever-after is not so simple as one might hope. The Changeling (by CherryWine): Fifteen years ago, after Rhen defeated Ahriman with the help of her companions, she walked away from her duty to take up the throne of Thais. Now she must pick up the pieces of her long-forgotten life and begin a new quest to fulfill her true destiny. The Felain Chronicles - A Collection of Short Stories (by Feanaro): An ongoing look into the life and adventures of Briarios, Felain warrior. The Genocide (by bryan_pasa): Rhen's daughter has the Juaran sign, after the Dark Wizards and Mages have known of the child that bears the sign of a Juaran, the Dark Wizards and Mages atempted to kill all Light Priest and Priestess buit except for the two that they targeted most, Rhen and Her child. Will they Survive? The Last Story (started by lycanvamp_of_shades. Other people can contribute): A story about two children and the mystery of the villagers who were sent into the woods by gods and never came back. Other people can contribute to the story! The Line of Fate, It Was Destined (by mirandayew): It's about 5 people whose lives were brought together by fate. 2 girls and 3 boys. All of them have an elemental dragon orb in them, they have to reunite and find their master. The Little Joys of Living, Lying, and Falling in Love (Ed/Mel) (by Blurble): Once upon a time Amanda Fae put a six-month time skip in LoT and then kept dropping tantalizing little hints about what happened during those six months. An attempt to fill in the blanks, with some material pre- and post- skip as well. The Pendragon Conspiracy(by Winter_Vivaldi): A cross between the RhenxDameon ending and the Lars ending. In a last-minute decision, Rhen leaves before the Wedding Ceremony and heads out to find herself. The Thais Government, in an effort to keep the name of the country clean, decides to continue the ceremony--with someone replacing Rhen. The Price of Recollection (by Smirksweetly): "Humanity has a price." RxL (active) Thornless Rose - Unofficial Title (By Calixte9): A young woman bound to a one way relationship is one day abducted by a strange man. Although his intentions are unknown to her, she fears that it is for malicious reasons and is unsure of what to think. The Thieves of Camelias (by taffy97): In the Thieves of Camelis two young sisters are put into a hard desician, A desician called life, but the sisters find that there desicians will get harder as life goes when they are kidnapped by some unexpected guests, how will Mara get out of this!? Tied By Fate(by mirandayew): In a world where corruption and deception lie at every corner a 16 year old girl has to prove her innocence and fulfil her destiny along with 5 others. All of them did not know that they were all tied to fate by the same string. To Find What You Truly Want (by princessfurball): A story in which everyone in the end have what they have always wanted. Tragedy (by Sana90): Rini Mathews a normal 12 year old girl has everything she ever wanted.Her life is sweet and nice.She even had her own cat! But Rini discovers on her twelfth birthday something that will change her life. Un-Tall (by Elemental): Mitsuki Hayama, despite what everyone says, is not short. She's just... un-tall. A fanfic based on the game Eternal. (Eternal was created by Ryo-Kun and is still a work in progress) Anthology: [ATOY] (none yet) Poetry: [PETY] Qwillie's Poetry Nook (by Qwillie) : A place to find poetry that I hope will brighten your day, or possibly give you a laugh. The Unfinished Prophecy: Destiny's Curse(by Forgotten_Bard): An struggled journey, starting with a lone swordsman and soon grows to a party of three allies, across the lands against the sentries on ancient evil is about to close. An ancient prophicy that fortells this battle remains incomplete in the Tomes of the past. The future is unknown and fate is undecided. Will the salvation of mankind be marked in trumph or destruction?
  10. Been meaning to post this for a while but never got around to it till now: If you have bugs like above, or just want to change you're guild, please attach your save file, which looks like Savexx.lsd, here. For example your first save would be Save01.lsd. You can use various upload websites like megafire.com/megaupload.com to upload your save file here. Also put in a detailed description on exactly what you want me to fix. It does me no good if you ask for a fix without telling me what exactly you want fixed. I can probably get it fixed 24-48 hours after I see it. Be warned that I am human and have a resemblance of a life so there might be delays. Common fixable bugs/glitches/etc: -Having alicia and dark priest still hanging around thial mountain. -Invisible barrier blocking your way. -Saving right before a battle you lost and end up in a battle loop. -Boat transport you to location you can't get out of. NOTE: I canNOT fix the 'randomly crashing everywhere' bug, however what I can do is attempt to teleport you to a location away from the crash zone. NO GUARANTEES THIS WORKS. I work mainly with APv2.1 and APv1.0. NO GAEA FALLEN, GRIMM'S HATCHERY, OR YUMMY DRINK FACTORY. If you have a 'stuck' problem not listed, feel free to post it here anyway and describe the problem in detail.
  11. KTC

    General Game Discussion

    Game discussion thread since the last thread seem to have disappeared with the revamp and none of the games I'd like to talk about are mine so it wouldn't fit in the Free Games section of the forum. Anyone played good games, want to discuss one, or rage over bad ones? Recent games I've played have that actually rewoken my interest in rpg maker games: Misao, Witch's House, Mad Father, Ib. (All are free and available here) Before those games, I didn't think it was possible for someone to create a good horror game from rpg makers. Boy was I wrong. They all have solid storyline, creepy athmosphere, lots of scares, and Witch's House in particular scared me badly. I don't want to give spoilers away so I'll just discuss my impression of them after playing through them. Misao: More humorous than the rest (developer even says it's reminiscent of B horror films), still had plenty of good scares and storyline. Ib: Graphics are on the weak side even for an rpg2k game, but filled to the brim with monsters, puzzles, scares, and storyline. Mad Father: Ho boy, story is filled with many twists. Scary, puzzles, and monsters! Good audio and atmosphere. Love it. Witch's House: This game is my favorite of them all. While playing, I became increasingly paranoid and twitchy due to literally everything is trying to kill you. The sound, music, mapping, etc. were all great to create a sufficiently scary and creepy atmosphere. The storyline is also awesome and I actually froze in place with my jaw to the floor at certain revelations. This game is somewhere in my top X list. I recommend playing these games with headphones, alone, and all lights turned out. Helps with the experience greatly.
  12. USE THESE BEFORE EVEN POSTING: Build A Walkthrough Build B Walkthrough (hui) Differences Between Builds FAQ (Build TONS of questions answered. MAPS ^MAPS WITH CALL OUTS (ie, item location and other stuff) Suggested Levels (+ Tips!) Can't beat that blasted spider? Look here. Spell Guide All spells/Moves posted here. Monster Guide Stats for all Monsters SEARCH FUNCTION: (USE IT) vvvvvvvvvvvvv >CLICK HERE< ^^^^^^^^^^^^^ HOW TO USE/SET UP CORRECTLY: Keyword: what are you searching for? Speed Crystal? Halloween Hill? Keep it simple! Search Type: Any(OR): Any word you type And(ALL): All words you type (RECOMMENDED) Exact Match: Matches your exact phrase Forum: Set to V Hint and Tips (AV1) Technical Questions (AV1) Search in: Subject and Body: Searches all. (RECOMMENDED) Author: Irrevelant Sort by: Topic RECOMMENDED Forum RECOMMENDED Since From: From the Beginning RECOMMENDED
  13. Since I'm on a rpg2k3 editing phase (haven't used it that much for the past few years) Some pro/con background between my edits and the goodies here: The difference between the way I do goodies and the goodies here is I make direct edits to the game's files. The goodies here are savefiles so the game itself is unchanged. The good thing about this system is that you don't have to worry about messing the game out with a bad install. The bad thing is if you overwrote the savefile, you needed to install it again. The good thing about my goodies are once you install them, you don't need to install it again. The bad thing is that if you mess up, you can wreck your game. Worst case scenario is you reinstalling the game. Things I plan to release eventually: -Compiling all the original 8 goodies into one file - done and released -Add an Exp Bar and/or EXP bauble that will tell you what your exp is and how much more you need to level up - done and released -An all guild's goodie Things I might do if I can figure it out: -Add the Air balloon from APv1 back in. Sounds fun to fly all over the world again heh. Things I won't do: -Add new characters or items. They're both very difficult to do. -Add overpower gear. -Anything with revamping the battle system or graphic overhauls. Absolutely not. So, what are your suggestions for me to do?
  14. Yeah, just rename the new pic to sunset and is a .png format.
  15. KTC

    Introduce Yourself :)

    I'm not actually, I've only recently come back after several years of inactivity due to someone pming me haha. Not sure how long I'll be staying this time, but we'll see. You can contact Amaranth to fix the name issue stuff and I think the club is gone sadly.
  16. KTC

    General Game Discussion

    I recommend playing it! It's really fun and worth it even if it gets nerve wracking and tensions remain high till the very end.
  17. KTC

    The Rpg Maker XP vs VX thread...

    I prefer rpg2k3 over both of those. Mostly because I am quite familiar with rpg2k3 having spent a large amount of time working through AP's custom system. AP v1 was a breeze compared to APv2. I don't make games and haven't had any need to mess with xp/vx. With that said, I've played some truly awesome games from rpg2k, rpg2k3, xp, vx, Wolf RPG editor, etc. It's less which game maker you use and more if you have a good storyline, characterization, music, etc. that makes a good game.
  18. KTC

    I'm tired of waiting for aveyond 4!

    Pssh, try waiting 8 years for Half Life 3 and still have no ETA when/if it'll ever appear.
  19. Bumping this since I'm somewhat back on rpg2k3.
  20. Uploaded a goodie with exp bar, invisible barrier fix (since most common bug), and reset guilds.
  21. Updated all links to account for forum update and removed bad links.
  22. Reuploaded everything I found on my harddrive. Probably missing a few.
  23. Looking through my old folders and found it again. Enjoy.
  24. KTC

    How does Amaranth survive?

    EA doesn't make the games, they publish the games from companies they own. I'd argue that some of the companies are known much more for their story/characterization than the shooting part. It's just unfortunate that EA, due to forcing companies to release games before they're ready and stick in badly implemented multiplayer, ruins the product. Bioware for example has made great games that usually have awesome characterization and somewhat decent storyline. If you asked me whether I prefer Mass Effect or Aveyond, yeah sorry Aveyond. Mass Effect is it (if I just ignore the last 10 minutes or so). My love of quirky Teijal doesn't hold a candle to the love I have for my dorky archaeologist turned badass Liara haha. Same with Dragon Age: Origins which doesn't have any shooting unless you've archers in your team heh.