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Duffer123

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  1. @Ant, Looking forward to next screenies. It's been a marathon for you but sure it will be worth it! I imagine the end RPG HeroKit product will also include a 'fair few' additional HeroActions... Looking forward also to seeing your thinking on formulae and, maybe, custom databases.
  2. @Ant, @AK-i, If custom databases could be created in HeroKit that would also single-handedly both massively enhance the flexibility of the product and do away with concerns re lack of Arrays and Lists. Rarity and Chance to loot pretty essential for loot tables and these and value need to be alterable from items, sockets and affixes. Inventory weight for each item and 2d xy size for each item are key to inventory management.
  3. @Ant, Starting Stats, Abilities, meters etc.. allow for starting minimum or starting bonus per Race, Subrace, Class etc. Think you also need a database covering (similar to Class or Race with Types) custom things like say Star Sign, Nationality etc up to programmer. That might also cover Religions. Otherwise religions database. Character religion. Thinking Gods n Pantheons etc with most classic RPGs... Reputations database? Have you done Alignments database? Starting Alignments? That's v useful if can have more than one. I.e. lawful to chaos, good to evil, law abiding to crime, nature to science etc. Brushing up here a bit... Sorry didn't think of it before recently but ... Loot weight (chance) and loot tables...? Also, with Items, Inc Weapons etc, did you cover off their weight and, optionally, how many squares X and Y they cover when contained? Also, container items? Also, if equippable, to what equipment slots? Equipment Slot database?
  4. @Ant, What about Character Creation, Question, Spellbook, Ability and Stat Tree/Panel, Character, Equipment, Inventory, Shop and Crafting Template UIs.... Demanding.. aren't I!
  5. @Ant, With Character Type database, Race, Subrace, Alignments?
  6. @Ant, Remind me, with the X allowed for this lists is this say Weapon Types or just Weapons? If the latter, better to do a prohibited list?
  7. @Ant, Entirely understand. Looking forward then to next update and, with this too, I get the sense you are now flying along with the databases and the RPG Add-On Pack... 😁
  8. @Ant, Thought you'd been quiet awhile... Wows. Interested to know what you mean by 'fields are all refactored'...? Do tell more....
  9. @ChiaPet, @AK-i, I have a working theory that a combination of the free Manuel Bastioni plugin for Blender, perhaps Cloth Weaver paid for plugin for Blender and the VM Skinn Asset may leave us to the promised land.... But don't quote me.
  10. @AK-i, This is excellent work and I'm sure Ant will find it enormously helpful... I certainly do! Thank you!
  11. @Ant, Understood. Just mention that Asset as the character stats in that Asset are a Class rather than mere fields so they can accommodate buffs and debuffs.
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