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Legionwood 2: Revolution In Taltarus

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Important! This game is stand alone. It does not require the RPG Maker VX RTP to be installed.





Legionwood 2: Revolution In Taltarus is a thematic sequel to the RPG Maker VX game Legionwood: Tale Of The Two Swords.

This game features characters, names and concepts which appeared in the original game but it is important to note that this game's story and setting are unrelated to that of the prequel.

The idea was to create a similar but somewhat different game. As such Revolution In Taltarus looks different, feels different and plays differently to the first Legionwood, but retains enough similarites so as to appeal to players of the first game.

This said, Revolution In Taltarus is a rather standard J-RPG style game, with a slight emphasis on dungeon crawling and puzzle solving above exploration or character upgrading. If you like J-RPGs, you should like this too.


Story Outline


A great evil has gripped the world. Time itself has been mutilated, and the all will forever be doomed to relive the same life of terror over and over until the one who bears the Creator's soul arrives, one who will carry the legendary sword and restore peace to the world and rewrite the planet's history itself...


The world of Taltarus hangs on the brink of war. The Arechon Empire, stable and neutral for many decades has mysteriously launched a war campaign on the free lands of the world.

Harnessing the legendary power of Mana, which created the world, rumoured to be impossible to control save for the prophesised demon said to arrive at the brink of Taltarus's life, the Emperor encroaches on Endor, the last free kingdom.

Rean, holding a legendary weapon known as the Sword of Lore passed down to him from the hero Gaia, is set to play an important and unforseen role in the death and rebirth of the planet. long with his companions, the Remnants, members of the world's last free army, Rean will set out on a journey to reseal the Mana Shards, sources of the emperor's power, before the Mana balance becomes unstable and Taltarus itself tears into pieces.

What they experience along the way changes their lives, their destinies, and the fate of everyone alive now and everyone yet to be born. They must discover the dark secret behind the empire's invasion, a secret that has held the world in it's grasp for thousands of years, and one which links them intimately with both the current crisis and the very birth of Taltarus.


But first Rean must uncover his own past, and discover a secret about himself that he'd rather have not known.


Why is the empire suddenly bent on world domination? Where did they obtain the power to control Mana? Why are they systematically destroying the free nations of Taltarus? How is Rean interlinked with the entity that controls them?


Game Features:

- Experience an intricate and emotional story starring eight characters, each with their own personality and battle strategy.

- Defeat multitudes of carefully scripted foes using a familiar turn based battle system. These enemies are smart and you'll need to think rather than just mash "Attack" to beat them!

- Explore a massive J-RPG world. Legionwood 2 has a great emphasis placed on exploration and dungeon crawling, each location is vast, intricately mapped and full of quests to solve and treasures to discover.

- Play various fun mini games including rapier duelling, a monster arena, Blackjack, and more to earn money and items.















You can download the trial edition (demo) of Legionwood II by clicking the link below.



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So the demo is out huh? I can't help but say that I'm very excited! ^^ I know this game will be just as great as the first. Lookin' forward to all updates! =D How much would you say you've covered?

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30%...You work very fast Dark Gaia! I'm still not done with the demo, my school is starting and I have tons of stuff to take care of. DX But till where I've played, I like what I've seen! :D I just wanted to know, are the towns going to be like that? I mean you know, just Inn, Item's and Equipment?

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Hi everyone!


Legionwood 2 desperately needs feedback! I'm committed to making this game even better than its prequel, but I need the help of you, the players, to achieve this goal.


As of yet, the demo version of Legionwood 2 is not comparable to the completed version of Legionwood. It's unpolished, unbalanced and isn't at all what I intend the final game to be. However, it does serve a purpose - it's to show you how Legionwood 2 is coming along so that I can take whatever suggestions you may have on board to, in the end, give you a better game.


So, if you're a fan of the original Legionwood or are just looking to help a developer out, give the demo version of Legionwood 2 a go, and tell me what you think. Did you like it? What did you like about it? What didn't you like? What could I have done better?


I need your help!

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Hi DarkGaia,


As luck would have it, I'm playing - and enjoying - Legionwood 1 right now. I expect to finish it early next week, and then I'd be happy to take a look at this demo. :)


One suggestion I have right now though relates to Save spots. I'm a slow player, and I have very little control over what blocks of time I will happen to have for playing games. In Legionwood 1, this has led to several hours (combined, not all at once) of replaying because I couldn't find a save spot when I had to stop playing. I hope you'll let me save anywhere in Legionwood 2.


I'll look forward to trying it out soon.



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Hey, I'm ready to give this a shot now. :)


But the link on the top post is not working. It leads to "page not found". And searches for the title on rpgmaker.net come up with nothing. Can you provide a current link please?

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