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Children of the Eye – RP Thread

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Children of the Eye – RP Thread

Let’s start.

 

Intro:

Alundra was the first planet to be born, a place of peace and harmony with creatures strange and beautiful. Humanoid like, they were Nature on all its glory. All these creatures were called Gods; they were created with the duty of giving life, purpose and beauty to the worlds. The Being, It gave them emotions, some so simple, some so complex so these children could be more alive. But things didn’t turn out well.

 

One day these children saw the Being betrayed by the one it loved the most. Out of obsession she looked out to possess the Being’s heart but all she got was one of its eyes. Betrayed in such way the Being decided to take upon revenge from the creatures that just stood without doing anything to protect it but watch. So he stripped from the Goddess who betrayed him all of her youth and beauty, forcing to walk forever as a hideous old hag, and from the creatures he had created he took away their most precious power, the power to resurrect and create new living beings. He took away from them their immortality and turned them into mere mortals and abandoned Alundra that became like any other world.

 

But before leaving, he took one of his eyes, placed the powers within it and hid the eye away from the creatures so none could possess it again. So he created the guardians, the Children of the Eye, children who would have in the depths of their spirit, carved, the powers and the duty to protect the Eye whenever it was threatened.

 

Story:

There is group in Alundra, called as the High Order, they have been ensuring their positioning in the world, burning alive all those who reject their beliefs and trying to “purify” the world from the impure. Many innocents have already lost their lives as the High Order seeks to ensure their domination and only a few still resist. This has been happening for years. Only a small group of Lunarius and The Beings Servants that the High Order call Pagans have been fighting against it.

 

A Monk who prayed to Lunarius, the moon goddess, was captured by the High Order and all his brothers killed. He was accused of heresy and cooperating with the impure. In his last words he yells:

 

“The Eye must not fall on the hands of the High Order! If it does, all of Alundra will lose its freedom.” As he said that, he showed in his hand the eye mark, the sign of the Children of the Eye. “Gather Children, protect the Eye, for they do not know what it is capable of! They are ahead. Find the Eye of the Red Eagle.”

 

Alundra:

 

Map is here:

width=500http://i281.photobucket.com/albums/kk202/night-mel/002.jpg[/img]

 

Description of the areas on the sign up thread.

 

Rules:

1. Obey to all the forum rules.

2. No one liners, this is an rp, try to keep it to at least one paragraph. Unless it’s a dialogue, in that case one line is okay.

3. Use third person.

4. No controlling other characters other than your own. However you can control shopkeepers, inn keepers, family members of your character, pets, and other characters that would be considered NPC, like guards. I cannot kill the Hag.

5. I chose when a monster dies or not. Unless you made the monster, guard, undead, etc.

6. I would prefer if each person just had one character. But in case we don’t get too many roleplayers, I’m okay with having two characters.

7. You can control an summon the gods, including the Maker (he’s the oppressive hornless version of Bestalir). You CANNOT control the Being, you can summon him but he only poofs out if he feels like it.

 

Characters:

 

USERNAME: NightMelody

NAME: Malicat Minx

AGE: 345 looks 20-25

GENDER: Male

SPECIES: Human

EYE: Brown eye on his left hand, Blue eye on his right hand. They are surrounded by vine marks.

REGULAR EYE COLOR: Green.

HAIR: Brown, curly by his shoulders.

ATTIRE:

Job Attire: Long brown cloak, black and green jacket with golden details. Black pants and brown boots.

Winter Attire: Long brown jacket with gold details with a white fur interior. A turtle neck green sweater, black pants and brown boots.

WEIGHT : 170 pounds.

HEIGHT: 6, 3 feet.

JOB: Sumbra Shaman

Shamans specialized in the wild powers of nature. Storms and flora, they can also control animals.

WEAPONS: Long staff with a green orb on it and multiple vines adorning it.

SUPPLIES: Money, food and water.

FEAR: The Old Hag and fire. He freezes at the sight of fire.

DINSTINCTIVE MARKS: Large burn scar on his side and back. Vine markings around his body.

PERSONALITY: Kind and Caring, he likes to watch over others and will defend his principles with all he has. He doesn’t like to talk about his past. When seeing injustices or plain evil he will flip. He is ruthless; anyone who chases him or is his enemy will face a painful brutal death, same to those who endanger his fellow Pagans.

BACKGROUND: In times a powerful member of a human city council, today a wanted criminal on the run. Malicat was born in a powerful rich family and like his father before him became a leader. He was a powerful wizard and used to battle against the Pagans as a proud member of the High Order, till the day he saw what the High Order did to those that were captured. He fought to defend those turning against his own. As a way to discipline him he was chained and closed inside an incinerator and forced to have parts of his body being burned as he was conscious.

Thanks to a Pagan he himself had capture he survived. He was taken to the pagan city and started living as a Pagan, using his magic against the High Order till it ran wild. As a result he caused many cities to collapse under his spells, taking the lives of hundreds of innocents alongside the High Order members. Long it was sure that not even amongst the Pagans he would be safe, for not only the High Order, but many other were after him. He started being known as the “Catastrophe Mage” and spends his days running away trying to keep alive.

He still joins the Pagans to fight the High Order once in a while. Due to a Pagan ritual he became locked in time, incapable of aging. He can still be killed however.

TALENTS:

Animal taming- animal’s feel a natural likeness and trust in him.

Spell transfer- he’s able to obtain or transfer a skill to himself or another warrior.

BATTLE SKILLS:

Eye Skills:

-Zeus Wrath: His most powerfull spell and most deadliest. Makes a shower of thunder fall over his enemies and electrocute and burn their bodies until they collapse dead. He can also concentrate it in his hand causing the person to suffer the double damage, killing them in a matter of seconds.

-Maremoto: Causes a gigantic wave to fall over his enemies destroying and taking all on it’s path.

-Spikes of Earth: Causes boulders and spikes of stone to fall over his enemies. He can also create a large spike and throw it at his enemy, the spike can break on hundreds of smaller ones covering larger area.

-Winds of Myst: Can cause a tornado.

-Natures call: Calls upon the forces of both flora and fauna to attack as his will. Can also be used to create Leaf and Wood beasts o to just make a flower grow faster.

ACESSORIES: He always carries a lamp of fireflies attached to his staff.

OTHER INFO:

He’s a wanted criminal and both normal people and the High Order are offering a very high reward for his capture.

He’s a member of the Pagan rebels who fight against the High Order, or at least used to be.

He has a sister who's a High Necromancer on the High Order.

LAST EDITED IN: 02/05

 

USERNAME: theAdept_Rogue

NAME: Sheza

AGE: Looks around 20

GENDER: Most of the time, Male

SPECIES: A shapeshifter who usually takes the shape of a male part-wolf; real form unknown. The rest his description will be based on his usual part-wolf form.

EYE: Silver eye on the left forearm, centering a gold pentagram; and a gold eye on the right forearm, centering a silver pentagram

REGULAR EYE COLOR: Cerulean

HAIR: Short, unruly brown hair

ATTIRE:

~Normal attire: Streaked cargo pants, soldier boots, grey sleeveless hoodie and white arm bands.

~Traveling garb: White cotton long-sleeved shirt, black trainers, leather boots, sleeveless trench-coat.

~Winter outfit: Black woolen Sweater, navy denims, winter boots, scarf

WEIGHT: 146 lb

HEIGHT: 5'9 ft

JOB: Wanderer

WEAPONS: A bunch of spare parts which can be constructed into different weapons

SUPPLIES: Food, various kinds of drinks, money, cards, random antique stuffs

FEAR: Mirrors- his own reflection

DINSTINCTIVE MARKS: Golden wolf ears, fangs and tail

PERSONALITY: Sheza is seemingly friendly and easygoing at first, but becomes shy and distant/secretive after a while. He is pleasant to talk with, but (very) difficult to befriend, as he dislikes being too close to other people.

BACKGROUND: Not much is known about Sheza, except that he's a shapeshifter who can turn into almost anything- and can even switch genders. His real form, and even gender, is unknown and he seems to be over-secretive about it, and becomes paranoid whenever the subject is brought up.

TALENTS:

>Luck manipulation

>Gambling

>Fortune Telling

BATTLE SKILLS:

> Angel's blessing: A very powerful heal spell- removes all ailments (like poison and sickness), wounds, and a certain extent of curses

> Call of the immortal: Summon spirits of the dead to aid in battles.

> Wrath of Silver : Use the power of life to absorb wounds and damages then transfer the (multiplied) force to the selected target(s)

> Phase Jump: Warp across time and space

> Song of Nightmare: Creates nightmarish illusions- so realistic that it can cause physical pain, which usually leads to insanity or even death

> Wrath of Gold: Controls a certain area of space and erase/destroy anything that comes near it

ACESSORIES: A small pouch full of antique rings

OTHER INFO: Sheza seems to know a lot of people who doesn't know him

 

LAST EDITED IN: 4 May 2011

 

USERNAME: Yuffie

NAME: Omega Shi

AGE: 22

GENDER: Female

SPECIES: Elf

EYE: Green eye on back of her left hand, black eye on ankle.

REGULAR EYE COLOR: Black

HAIR: Straight pitch black hair that goes to her waist. She has three midnight blue streaks through her hair.

ATTIRE:

Job Attire: Omega wears a white halter top that has a few rips towards the bottom. She also wears pitch black leggings, with knee high black boots. Omega wears a one shoulder (left) black cape that touches the ground. It doesn't drag on the ground when she runs or walks, though.

Winter Attire: In winter, Omega wears the same, but with a few variations. She wears the halter top, but with a black jacket over top. Her cape is replaced by a larger black cloak. Her leggings and boots remain the same, but the boots have snow treads on them.

WEIGHT : 130 pounds

HEIGHT: 5 feet, 9 inches

JOB: Reaper- reapers use scythes and long blades to hurt their enemies, and usually have some form of dark magic.

WEAPONS: Scythe

SUPPLIES: Money, food, water, winter clothes, book about undead

FEAR: As silly as it may sound, Omega is afraid of butterflies. It's a debilitating fear- she stops and screams, and faints if one touches her. She's fine with all other insects and bugs, though.

DISTINCTIVE MARKS: Omega has a midnight blue and black tattoo on her forehead and the bridge of her nose. Her tattoo depicts a moon and a scythe.

PERSONALITY: Omega is cheerful, yet has a dark side. She's always bright and bubbly, but when someone threatens her or someone she cares about, she gets really serious and scary.

BACKGROUND: When Omega was little, she was going for a walk and got lost. A man from a city controlled by the High Order found her, and they lived together as father and daughter for several years. The High Order found out, and tried to kill her and her father. Her father was taken captive. Omega managed to get out of the city by killing several guards and using her powers against them. She's been fighting the High Order to find her adoptive father. She was hoping to see him in the city.

TALENTS:

- using dark magic

- baking, strangely enough

BATTLE SKILLS:

Dark Bolt: Shoots a dark bolt from her finger tips at an enemy. Sometimes stuns, other times causes great pain.

Call: Call forth a zombie to fight for you. Must be dead people nearby to cast. There can only be one zombie at any given time being called.

Imbue- Imbue scythe with the powers of darkness.

Fear: Scare the enemy.

Hate: Make enemy go insane, forcing them to attack everyone around them, including themselves.

ACCESSORIES: Omega has a small sock that she keeps with her always.

OTHER INFO: Omega is a wanted criminal. She enjoys scaring small children.

 

USERNAME: diamondmist

NAME: Korin Celindor - Stormbender

AGE: 18-19

GENDER: Female

SPECIES: Elf

EYE: Blue Eye (right hand) with a green design around it reminiscet to a Celtic one. Green Eye (um, "on her head" with blue designs around it the same as the green designs surrounding the Blue Eye.)

REGULAR EYE COLOR: Bi-colored eyes - Blue and green.

HAIR: Spiky black hair, collarbone length, usually in a VERY messy bun.

ATTIRE:

Job: A rather...revealing blue dress with black spandex shorts. Sometimes wears black tights. Plain sandals (not heel).

Normal: A mint green tank top with with trimming and a lighter green design on the back. A...Vocaloid arm accessory on one arm. Black shorts and sometimes capri. Black sandal (not heel). Other times, wears a blue dress which accentuates her...gifted figure.

Winter: A white fur-lined hooded jacket and blue gloves. White pants and black boots (fur-lined).

WEIGHT: 86 pounds.

HEIGHT: 5'8"

JOB: Hunter.

WEAPONS: Arrows and a bow, a few concealed knives/daggers. Senbon needles, and rarely, dual swords.

SUPPLIES: Food, money, a blanket, a pillowcase, needle and thread, dual swords, dual daggers, playing cards, tarot cards, nailclipper, scissors, rope, tape, a book, lockpicks.

FEAR: A bit afraid of the dark if alone. Mostly afraid of spiders. VERY afraid of spiders, take the last sentence back.

DINSTINCTIVE MARKS: Dark birthmark of an arrow on her right inner thigh. A large scar on her back. A tattoo of a diamond on her collarbone.

PERSONALITY: A fun-loving, cynical, critical, and slice-of-life sort of girl. She takes a while to open up, though, and is initially shy and sweet. She doesn't normally like to be in the lead of something, but is openly curious. Insecure at times. But when she's open and familiar, she's a spitfire, a pessimist (sometimes) and hotheaded. She knows her way with words and men.

BACKGROUND: Not much is important - Korin was from a respected middle-class family and the second-eldest from a sibling count of six. Her cousins, which some may know about, are he necromancer Yani and the elf Vena. She at first was given the position of head of family by her elder sister, Nevaeh, but declined and gave the position of her younger brother Hyn, who gave it to the next in line, who gave it to the next. At least the last accepted.

She and her cousin Vena ventured out in the lands to hone their skills of archers - and they did quite well. After a while, Yani joined them. Of course, in time, they became known for their good hunting, and soon got many customers. As they did, they also became known in the wider community. Vena, who enjoyed this life, wanted to start anew, and disbanded. Yani did as well. In the end, Korin and Yani promised to meet once in a while. Yani became a magic-user. Vena became a bounty hunter. Kori remained as a hunter but learned magic and helped Vena out once in a while.

TALENTS: Agility, Gambling, a way with words, a veeery good right hook, flexibility.

BATTLE SKILLS:

Mirage of Waves: Summons a wave of water to smother the opponent and/or ensare them in a ball of water.

Moon Dance: The ground gets encased in ice, also freezing anyone in vicinity that is recognised as a threat.

Lightning Strike: See title.

Sixtieth Hour: A huge dragon of lightning attack the enemy(s). Suitable to use against groups. User can control the size.

Seventh Star: The magic will alter the aura around the enemy which makes him fall victim to a mini-thunderstorm.

I'm a Little Teapot: Sing the children's poem, "I'm a Little Teapot," so her voice can transmit waves which can shock the ears of the enemy - usually makes the enemy deaf.

Deathsong: Snap a finger and weaken the enemy to extreme measures. Can also sap magic power (MP, in other words).

Omega: Uses a ball of pure lightning to swing around the enemy battlefield to kill anyone in the path. It's fairly controllable, so usually, an army or so dies. It's quite exhausting, though.

Blackiris: Make an enemy die. Only one.

Iliad: Summon a water wave and then freeze it once it's smother the enemy party.

Bird of Water: Turn fingernails to icicles.

ACCESSORIES: A mirror, a hairbrush, and an earring.

OTHER INFO: Korin crushes on people easily. D:

 

USERNAME: Ashen_Eclipse

NAME: Eira Winther

AGE: 21

GENDER: Female

SPECIES: Human, mainly. Has Elfin blood somewhere in her family

EYE: a Gold Eye on the palm of her right hand; a Silver Eye over her heart. Both are surrounded by swirls of black that fade out to her skin-tone.

REGULAR EYE COLOR: Light Blue

HAIR: White (in reality, a very pale blonde. But it looks white.) Her hair is wavy and quite long, reaching about the middle of her back, but she keeps it in a knot at the nape of her neck.

ATTIRE: Regardless of the outfit, she has bandages wrapped on both her hands to hide her Eye. Also has sheaths/daggers hidden in various places, including her boots and the small of her back. Also (usually) wears a belt, with a dagger there as well.

Normal- A lightweight blue peasant blouse, the sleeves ending at her elbows. A brown leather vest. A short-ish 3-tiered skirt, with brown leggings underneath. Practical boots.

Winter- similar to her normal outfit. Changes: a long-sleeved peasant blouse, a fur lined vest. Poncho/Cloak with hood, lined with fur; cloak reaches her knees. Gloves. Boots come to mid-calf, also fur-lined.

Work- (When meeting cartography customers- )A fitted white blouse, embroidered in red, blue, and green along the hems. A flowing black skirt that reaches the floor, with a ruffle along the hem that is also embroidered. They are very well made, and scream of respectability. (When meeting... other customers-) Black shirt, black pants, grey hooded cloak. (When working-) A variation of her normal outfit, but older and stained. Wears a canvas apron, stained with ink.

WEIGHT: 148

HEIGHT: 5' 6”

JOB: Cartographer, officially. Forger, unofficially.

WEAPONS: Dagger(s).

SUPPLIES: Paper and writing supplies; some money; waterskin and trail rations; panpipes

FEAR: Besides for an irrational, nearly debilitating fear of spiders, Eira has an more logical fear of being found out- either as a forger or a Child of the Eye.

DISTINCTIVE MARKS: Some slight scaring on her legs and arms, most are not really noticeable, but there is one that runs from her knee to about halfway down her shin that stands out. Her hands are also noticeably scarred.

PERSONALITY: Generally nice- on the quiet side, but friendly. But watch out- she holds grudges and can be vindictive when provoked. She gets her revenge while never letting on that she is angry.

BACKGROUND: Eira was raised in the city mainly by her three older brothers. Her mother worked nights at a tavern, and her father was often busy working on his maps. She forced her brothers to teach her how to fight with daggers. When it became apparent to her father that her brothers lacked any art skill whatsoever, he taught her how to make maps. It was after her father passed that she started dabbling in forgery.

TALENTS: Skilled artist-- useful for map making and forging; able to tell when someone is lying (due to training, but also because of her Eye); agile; can juggle and throw knives; able to create a small light to see by, like a small glowing ball of energy that hangs in the air around her.

BATTLE SKILLS:

Non-magic: Knife throwing

Magic:

Healing- however, there is a catch. When she heals someone, she becomes emotionally attached. The more often she heals them, the more attached she gets. She tries to avoid healing people as often as possible, and keeps quiet of it's consequences.

Dual View- able to make the enemy see double, with each version looking equally real.

Flash Flare- emits a bright light to blind an enemy

ACCESSORIES: A necklace that belonged to her father- a gold pendant with an azure stone in the middle. Likely Elvin in origin, it has been passed down through her family for years.

OTHER INFO: Eira likes to play the pan pipes and sing. She isn't very good at either.

LAST EDITED- May 5, 2011

 

First Post:

- You are in Sultana, in the city Square, right in front of the place where they are going to burn the Monks alive.

- You hear the Monks cry.

- You start by noticing the other children, feeling their presence, interact with them.

- You must all go to the Docks Area to meet the others, where it’s safe.

 

--------------

 

The great of Sultana may be called the city of the future. Large structures of stone and metal breaking through a sky in which the stars are hidden by the clouds of smoke freed by the machines that povoate the city. Sultana is the main city of the High Order, a religious cult that tries to opresse the people into worshiping the Maker and fire. So many had already been burn in the stake under the judgement of “Heresy”.

 

He himself, almost got the same treatment, and if they found him there, watching the death of one of his “Brothers” he would have it again. He stood amongst the people who watched the High Order Minester dictated the punishment of a Lunarian Monk who had been captured in Glacia. A hood hid his face, but any who looked could see him holding a large vine staff, something he couln’td hide, didn’t bother to. The High Order would not attack a wizard in mid day light with no proof of him being a Pagan or not.

 

They claimed heresy, impure behavior and treason against the Maker as the sins of the Monk. Their judgement on everyone who refused to worship the Maker.

 

“The Eye must not fall on the hands of the High Order! If it does, all of Alundra will lose its freedom. Gather Children, protect the Eye, for they do not know what it is capable of! They are ahead. Find the Eye of the Red Eagle.” The Monk yelled. Commotion rose people spoke amongst each other. The Minister ordered the man silence and started the fire at the bottom of the stake. The fire started going up the man’s body till he was burning for public entertainment.

 

He saw the eye mark on the monks shoulder. A black eye, he was indeed a “Brother”, but his word, was there others among them? He looked side to side, sensing finally his “brothers” nearby, there were more Children there. He looked at the monk and hit his own chest twice, as a farewell, there was nothing he could do, if he interfered he could put his life on the line. It wasn't like his own neck wasn't on the line there.

 

He saw the other Children, but he could not approach them there, it would be dangerous. There were four girls and a guy he walked towards them and he passed he said pretending to be annoyed, he just hoped they would get the hint and see the eyes on his hands.

 

“You hear the cry of that mad man? Why are we losing our time here? I'm going get a drink at the Hunchback Tavern.”

 

And walked towards the central the second gates, that devided the main town from the poor part of the Docks. He hoped the others would join him there. The Hunchback Tavern was a famous place on Sultana, right near the docking area, there they could freely and safely have conversation… short off. At least the High Order wasn't around there.

 

Removed members: iPink.

Post edited: 14/06/11

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Korin held back tears, but they still burned her eyes. The Monk...he was...burned alive. Alive...

One tear escaped, but she didn't move or make a sound. The crowd was excited and commotion was rising - it was a good thing she was wearing a cloak.

 

The Monk was right. He was one of her Brothers. If the ye really did get in the hands of the High Order...who knows what would happen? Famine, tax, death, misery...Ugh.

 

Then there was the man. He was quite confident in his strides, and she could detect a fairly light aura from him. There was energy focusing on his hands...He had an Eye.

 

Korin's face immediately lightened beneath her hood, and she quietly said, "I must go and attend some business. Please excuse me..."

She sidestepped her fellows - they all had Eyes! - and headed towards the Hunchback Tavern, intermingling easily with the crowd. She hurried as soon as she was lost to the sight of the other Children - she outright ran - there he was!

 

Just tail him, she told herself as Hunchback Tavern came in sight.No one was there - they were all at the execution. It was safe to flare aura.

 

She did so, and though no one was in sight, she did it cautiously, not in all directions, but only so the man could sense it.

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Cerie stood straight, her white cloak billowing around her in the slight breeze, as she watched the man burn. His agony did not phase her; she had witnessed the death of her own mother. With a slight intake of breath as the man made his prophecy, she fingered the pendant around her neck. Fire. So destructive, yet so beautiful...

 

Cerie's back stiffened even more as a man strode past her, a strange staff in his hand. He was one of them....One of... us? The young woman shivered as the thought passed her. She felt a strange urge to follow the man. It might turn out useful, and... that final man's words had had a power to them. Cerie edged out of the gathered crowd and fell into step a few yards behind the Child of the Eye she had noticed, realizing that others had been among those in the crowd. Another woman was also following the man, and Cerie wondered if she had noticed her.

 

As the city descended into the slums nearer the outskirts, Cerie undid the bun in her hair and pulled out the dragon comb she wore on official occasions, then stripped off her white cloak embroidered with the High Order symbol, revealing her normal casual clothes. She then wiped her face free of most of the makeup and removed her High Order Ambassador's ring. It would not do to be recognized here, especially among other Children of the Eye. Then, steeling herself, she entered the tavern, feeling as another 'special' flared her aura; a painfully bright sensation lit her mind in an inexplicable way and she winced. This was only for her father.

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Sheza watched impassively as the Monk was engulfed by the fire, his cerulean eyes lifeless as usual. Although the wolf-man stood out among the crowd, his lack of enmity made his existence easy to overlook- especially since the people's attention was centered on the executed monk.

 

With arms crossed, Sheza's body suddenly grew rigid as he felt another figure brushing past him. A cloaked man, carrying a strange staff, was heading towards the Hunchback Tavern.

 

Although such things don't usually interest him, Sheza felt something different about this man- he had a strange, intimidating, yet familiar aura surrounding him. An eye- he was also a Child of the Eye.

 

Drawn by the ambience of his 'brother', Sheza followed the strange man. As he did so, he noticed that two ladies were also doing the same. Are they 'sisters'?

 

He hastened his pace, but then stopped cold when he noticed that one of the women was wearing the High Order cloak. He felt an instant distrust towards this woman, and instead of getting in the tavern as he planned to do, he stood near the front door- fiddling with the bronze ring around his left index finger.

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Eira stood at the back of the crowd as the monk burned. She should have been meeting with customers, but the crowd was too huge. There was no way she would be able to get through.

 

She smoothed her white blouse with bandaged hands as smoke drifted across the square. Her eyes started to water, and she rubbed at them, trying to get the sting out. But the wind was blowing right to her, and her efforts were pointless, as the smoke just caused them to water more.

 

A man passed her, saying something about Hunchback Tavern. She felt his Eye as he passed. She clenched her fists. He was being rather public about his Eye. That was a risky thing to do. Everyone knew the High Order had a way of tracking Eyes.

 

Eira debated on whether to follow him or not. It could get her caught. Still... With what the monk had said before...

 

A fresh gust of air brought more smoke to her face, and she coughed. It was pointless to stay here. She'd never get to her customers at this rate anyway. She would see if she could meet with them tomorrow. Slipping away, she wandered, with no real thought of where she was going. Keeping to the back alleys, where the wind was less, she found herself outside of the Hunchback.

 

She shrugged. If she was here anyway, she might as well see what this was all about.

 

She walked down the alley, dodging crates and barrels. She was at the end of it when a cat ran up to her and started meowing, and rubbing her legs. She didn't know the cats name, but she did know she had nothing for it today.

 

"Shoo, cat," she said, motioning at it. "I don't have any fish for you today." She shooed it again.

 

The cat hissed at her, and slunk off. Eira sighed. It had taken her months to get that cat to trust her. She supposed she would have to find a new meeting tavern- the owner didn't like anyone the cat didn't like.

 

She shook her head, walking pass a man fiddling with a ring. She glanced sideways at him, and walked into the tavern.

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Omega arrived at the execution just in time to hear the call of the Monk. He was definitely one of the children. People around her gave her dirty looks- the huge scythe in her hand did nothing to appease the crowd. She stared at the monk, watching him burn. A twisted sense of pleasure came across her as the monk died. She had always been weird like that.

 

Turning to leave, she saw two men and three women walking towards the shady part of town. Omega could feel their eyes, and found herself following them. She kept to the shadows, watching the others.

 

She realized that they were at a tavern. She walked in, and looked at the others. She breathed deeply and walked up to the woman she had seen shooing a cat away.

 

"Hi, I'm Omega!" she said cheerily.

 

She realized that people were looking at her really strangely. She immediately brought the scythe closer to her body. Taking a moment to look around the tavern, she noticed a grizzly bar tender and two or three people around her. The ceiling was rather low, and there were a few yellow lanterns around the bar.

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He looked at the Hunchback Tavern and finally entered. The interior of the tavern was as pleasant as its name. The waitress was an overweighted woman with a voice so deep you could actually wonder if it was a man. The floor was of dirt and the place was dimly illuminated and reeked of… something that he was not sure what it was. Yes the Hunchback tavern was famous, number one location for people who wanted to be left alone to go to. There no one cared if you the Holy Priest or the number one criminal of Hellina, as long as you paid you would get served no questions asked. Despite the smell and the bad look of the Tavern, they did serve very well.

 

The place, that night, like usual was badly frequented, even though emptier than usual. A few tugs and crooks sat by the bar trying to induce the rest of their brain cells into an alcohol induced coma. He sat at the table at the far end, near the fireplace and watched the people inside.

 

He watched as the others arrived. There was a girl who did nothing to try and be subtle, her scythe even made his staff look normal. All the others had eyes, he looked at the eyes on his hands and smiled.

 

“Why not join me?” He said looking at his “brother” and “sisters”. “I’ll pay you a drink. You do not need to worry. The annoyances don’t care about this part of the city.”

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As Cerie entered the tavern she was hit with a myriad of unpleasant sensations: the slow drip of some liquid along one wall; the dull sound of the bartender wiping glasses; the scent of dirt, sweat, and something cooking by the fire; the grimy feel of the air within the tight building. Cerie knew the reputation of this building and realized that she was walking where hundreds of criminals had walked before her; strangely enough, the though was not particularly comforting.

 

Cerie followed the strange man to his table and pulled out a chair, then sat perched on the very edge, disgusted by the feel of the dirty wood. She squirmed as the waitress approached and asked what she would like to drink. The woman (if she were truly a woman) glared down at Cerie as the girl asked for a water, then turned to Cerie's new companion.

 

"So... um. What exactly are we doing here? It's not exactly a very nice... place." Cerie grimaced as she spoke, extending her fingers slightly over the ridged wood of the table. The girl wondered for a moment how old this place could be, then realized she didn't care. She just hoped to be out of it as soon as possible.

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As Eira walked into the tavern, she was greeted by familiar sights and scents. Before joining the strange man, she walked over to the bar.

 

"Oi!" Said the bartender as he grabbed her tankard. "Wot's Miss Respectable doing here." He motioned at her outfit with a dishrag.

 

She shrugged. "Supposed to meet someone in the upper district. Got caught up in the square, with the burning and all." Changing the subject, she asks, "Got anymore of that spiced mead?" She leans over the edge of the counter, looking behind the bar.

 

"Oi!" he slaps at her with his rag. "Getche head out o' me area." After she leaned back, he fills her tankard. "That's the last o' it, mind you. Samar's tooken the rest." He nodded to the questionably-gendered waitress.

 

"Pity. I suppose I won't be getting any more." Eira turned and leaned her back against the bar. Taking a drink of the mead, she hummed in pleasure. How they had gotten mead of this quality, she didn't want to know.

 

Before she could take her second sip, a girl wielding a scythe introduced herself. "Hi, I'm Omega!" she said cheerily.

 

Eira blinked. She was even stranger than the strange man with the staff. The girl seemed to notice the staring she was getting, and held the scythe closer to her body. Eira glanced around. No one else was here that didn't already know her name. She might as well tell the other Eye bearers.

 

"Eira." she said with a small nod.

 

The strange man sat near the fireplace. “Why not join me?” He said, looking around. “I’ll pay you a drink. You do not need to worry. The annoyances don’t care about this part of the city.”

 

A girl who looked very uncomfortable to be in the tavern was the first to join him. Eira shrugged, and moved closer. When she heard the girl order water, she snorted. Taking a seat, she shook her head. One does not order water at the Hunchback. She was glad Samar was serving, otherwise the girl would have gotten the water pored right over her head.

 

The girl looked familiar, but at the moment, Eira couldn't place her. "...It's not exactly a very nice... place." she was saying.

 

Eira almost spit out the sip of mead she had taken. If they were going to talk about the Eye, this was the only place in the city they could do so with relative safety. She shook her head again.

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Korin, after a moment's hesitation, walked in. Many of her brothers and sisters had already went in, and it seemed adequate to move.

 

The tavern was quite...reflecting. It did reflect it's name after all. The bartender was a rough old man who looked like he had a mean bite.

 

She spotted her brothers/sisters sitting nearby. She headed over and with a quiet "Excuse me" sat down on an empty stool. The man she had seen earlier was saying, "I’ll pay you a drink. You do not need to worry. The annoyances don’t care about this part of the city..."

 

Korin smiled softly, and took off her hood. "My name is Korin. I do not wish to bother you, I will pay myself if possible."

 

She stood up and bowed lightly, a gentle aura around her.

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More and more people swarmed in and out the tavern, and Sheza suddenly felt awkward, standing in front of the door by himself, not doing anything. He noticed that some of the customers were looking at him strangely, and not wanting to stand out more than necessary, the shapeshifter walked into the tavern.

 

The strange cloaked man he had been following earlier was offering to buy everyone drinks, but Sheza do not trust this man enough to allow him to do so. Instead, he picked up several coins and passed them to the bartender, ordering some rum.

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He noticed by now the children he had sensed were all inside. There was a wolf humanoid, a strange girl with a scythe called Omega, the weird dressing one who was clearly uncomfortable there, a girl with bandages around her hands (he guessed that like him, that was the location of her eyes), called Eira, and a very polite elf, Korin.

 

“I know this place isn’t exactly… charming or classy. But it’s safe and they serve very well.” He spoke. “The High Order keeps away from the docks since it has more Pagans controlling it than they can handle.” He said and with his head made a sign towards Samar. “That’s the reason the High order separated the poor part of the Docks from their personal docking area. The Pagans have become organized and almost as strong as the High Order, barging into an area like this unprepared because of a spies hint is suicide. Noone needs another outbreak of undead.” He said, hoping that would explain his choice of that place.

 

The waitress came back with his drink, a wood mug letting go of a green steam. Yep, a Jacknal’s Breath, good for two things: removing grease from machines and unblocking pipes. The High Order came up with the liquid. One day a Pagan came up with two extra uses, drinking it and using it to paint their cathedrals green. It worked on pissing off High Order to the point any High Order member would feel offended if they saw anyone drinking it. Yet the beverage tasted absolutely marvelous.

 

“Her ye go,shaman.” She said bowing at him and walking away.

 

“Thanks…” He said eyeing her, she had a tree glyph tatooed to her neck. He returned his attention to his “bothers”.

 

“My name is Malicat Minx.” He said. They looked young enough not to know him, unless they had been looking at wanted posters lately. “I’m a Sumbra.” He continued to present himself. “By now you all most have guessed we share something in common. That’s why you followed. After what our Brother said, it’s not so obvious what we must do. Yet they are ahead, and only one can iagine what they could do with the eye.”

 

“Together we have more chances.” He said looking at the two who hadn’t yet tell their names.

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Omega skipped over to the table where the others had converged after she met Eira. Malicat said, “By now you all most have guessed we share something in common. That’s why you followed. After what our Brother said, it’s not so obvious what we must do. Yet they are ahead, and only one can imagine what they could do with the eye.”

 

Omega piped up, "I agree! We've gotta go and make sure that they never touch that eye! Yeah! Hooray!" Omega had to supress a laugh at the woman who was barely sitting on her chair. She would hate to see what the woman would be like out in the wilderness, using the dirt as a chair.

 

Omega was raring to go, not only because she wanted to stop the High Order and find her father, but because there was the prospect of seeing death along the path. However, there was the chance of butterflies, too. She realized that she was bouncing up and down, and stopped, fearing that people would stare at her like some kind of freak.

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Cerie glared at the Omega girl as she suppressed a laugh, then turned to her mug of water as it was set on the table. The water was slightly murky and looked like it had something swimming in it. With a frown she put her hand over the top of the mug and concentrated. A slight silvery-white glow surrounded her hand and Cerie took a sip from her newly purified water. It tasted slightly musty, but she was sure it was better than any other drink this tavern could provide.

 

"...My name is Malicat Minx," said the staff-man, and Cerie's head snapped up. So this was the wanted criminal... He looked as dangerous as his reputation, and Cerie was glad he didn't know who she was.

 

As Malicat finished, he turned to look at her. Gulping, Cerie said, "My name is... Cerie." She hoped he wouldn't recognize the name of the daughter of the Vice Minister. She did not want to have to deal with her own reputation, and she was afraid of what these other Children might do to her.

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Sheza's ears twitched as he heard the others beginning to make introductions. He had no intentions to follow this trend, but went rigid as he heard familiar names.

 

The cloaked man he had been following introduced himself as Malicat Minx- a wanted criminal, or so Sheza had heard.

 

The High order woman was apparently named Cerie.

 

"Cerie... so you are Vice Minister's daughter... or just someone with the same name?" Sheza asked, from behind his glass of Barcandi, although he could guess the answer.

 

Finishing his drink, he placed the glass down gently and locked his gaze on the young woman.

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Malicat Minx... Eira was not sure he was brave or stupid for being out in the open like this. Sure, they were relatively safe right now in the Hunchback, but he had been in the square earlier, and he hadn't been exactly covert about his Eyes. Perhaps a bit of both, she thought as she listened quietly to the conversation.

 

"Cerie... so you are Vice Minister's daughter... or just someone with the same name?" asked the man who had been fiddling with his ring.

 

Eira's eyes widened slightly. "So that's why I recognized her." She said. It was only after she had finished speaking that she realized she spoke out loud. A blush colored her pale cheeks, and she took a sip of mead to cover her embarrassment.

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Omega froze, and stared at the woman who disliked the dirt. She looked at her, wide eyed, and gulped. She might know where Dad is... Maybe I should make sure that I don't get on her bad side, Omega thought. Shaking her head to make sure that she didn't stare anymore, she said, "Cerie is a pretty name!"

 

Omega took a few steps back, and sat down on a table. She asked the passing waiter(ess?) for some water. The... person... came back with water. There was something in it! Omega instantly recognized it as a Lacari Fish- she had had an unfortunate run in with a fisherman who didn't particularly like her scythe a few days earlier. He had dumped a sack of Lacari fish on her. Omega plucked it out of the mug, and ate it. It was a bit crunchy, but tasted good.

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Cerie gazed up at the others and saw the judgment and surprise in their eyes, then calmly took a few tea leaves out of her pack and submerged them in the water. She then placed a hand over the top of the mug and concentrated until the water started steaming. Taking a sip, she said, "I'm not my father." Then she tied back her hair, nodded to the girl who had paid her the compliment, and sat back. "So what are we going to do?"

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Korin had stayed quiet for most of the time, and observed the happenings (mostly pointing at the Vice Minister's daughter). But as the question arose, she had to interrupt. She did so without revealing anything that would show her real, hotheaded persona - she had quite enough practice while in Elven meetings.

 

"I am sorry - I believe it is Sir Minx's best choice to answer...but I must put my opinion, if you don't mind..." She sank further into her seat and scrunched her eyes close. People she didn't know looking at her totally quailed her. Even she knew the politicians and other elves - everyone knew everyone and no joke.

 

"First, I know we should talk about progressing where to go and what to do, but, in my opinion, I think we should work out our battle strategies first. Because...well, we don't know who will attack us and how..."

 

She immediately regretted saying anything in the first place.

 

"I think we should have a...a system o-of techniques in sp-special attacks a-and other things..."

 

She looked away. "If anyone wants to object, they can do it now. I apologize for wasting time, if it is what you are thinking."

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Malicat eyed the girl named Cerie and smiled. So that’s why she looked familiar, she was the daughter of the Vice Minister. He had met the Vice Minister and his wife a long time ago, he didn’t had daughters at the time. He tried to bring Malicat back to the High Order, but things didn’t work out, for neither of them. Either way, if she was indeed the Vice Minister’s she could not be working for the High Order, but that wouldn’t stop her father.

 

“Indeed you aren’t.” He said. “But neither am I my father. But we both did horrible things.” He said, he would still keep an eye on her.

 

Hearing what Korin had said he spoke, she had a point. “Please drop the Mister. Malicat, Minx, or whatever you wish to call me serves just fine. You do have a good point on that.” He took a zip of his drink.

 

“I think it’s obvious what we are up against, for starters: the High Order and bounty hunters.” He said. Well, not any unusual threat from him he had been chased by centuries by both. “The High Order has something we don’t have, they have men, weapon, power and eyes everywhere. They can get any information they wish and even discover one’s weaknesses and fears. That’s why they keep necromancers around. They are gifted both in strong weaponry as in magic. If that’s not enough, they also have the power of cold hard cash, so they can buy the regulars into their biding.” He brushed his hands and saw one of the guys on the bar leaving. “We are obviously at a disadvantage alone. Even if we do get support from the Pagans, what we will probably get, at points we’ll have to rely only on the six of us, so we must find a way of making what we are good at working for us as a group. I tell you for starters that you can count on me when wanting to damage a large group with a single hit. I'm best at large area attacks.” He got up and walked to the bar paying the beverages.

 

“I think we should head north first, towards Glacia. That’s where the monk came from; maybe we’ll find some survivors who can tell us what we are looking for exactly.” He said leaning against the bar, he eyed the wolfman. “It’s still early. We should all get ready before we leave. Go home, gather your things, say goodbye to your family and if any of you is ready to join up on this quest, come join me this night, near the abandoned Inn on west of the Docks.”

 

He jumped over the bar to the other side and paid the Bartender, he bowed at the others. “I’ll be waiting for you there. I’ll see you then. Near the abandoned Inn, at west from here. Now I must leave you for someone just rant me out. Don’t worry, they are not High Order, so you aren’t in danger.” That said he left by the back door. A few seconds after, through the front door entered a group of regular City Watch guards.

 

“Good evening. We received a complaint that the criminal known as the Catastrophe Mage was in here.” They said looking around at everyone.

 

“Ye, ye folks got here a bit late. He just left.” The Bartender said.

 

“And ye left him go?” The guards asked irritated.

 

“What ye wanted me to do? Stop him and get fried? Ye right.” He replied back and the guards who grunted unsatisfied.

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Omega nodded her head. She had to go back to her house to pick up a few things before the group left. Jumping off of the table, and walking towards the door, she bumped into one of the guards. He looked at her strangely, and she slipped away before he could arrest her.

 

When she got out the door, she let her eyes adjust to the darkness. Being in the dark felt good. She ran through the streets, guessing which way her house was. She hadn't been there in almost two years, but she was hoping that the High Order had left the things that were in the house when he was arrested. "Evidence" they had called it, saying that he was going for questioning.

 

Somehow, Omega found herself at the old home. She walked in, breathing heavily. The house smelled musty, and there was a layer of dust on all the furniture. Omega lit a lamp, and walked into her room. She grabbed her bag from the dresser, and put her winter clothes and a hairbrush into it. She went to the kitchen and grabbed some herbal tea, some matches, bug repellent and candles, and a few bandages. Running to the storage room, she grabbed a sleeping mat and a blanket. She took some trail mix from a shelf, and a small jar of beef jerky. Omega also took a facecloth.

 

She closed the bag, blew out the lamp and ran out the door. She walked through the night, and slung the pack over her shoulder. She ran through the streets again, moving only a little slower than before. A homeless man called out to her, and she ignored him. Making her way to the docks, she walked to the west side. There was an old inn that had fallen into disrepair.

 

Omega looked around and, making sure that no one outside was watching, she went inside. "Hey, Malicat? You here?" she said softly, hoping that the man would hear her. She sat down at a grimy table to wait for the others.

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"I'm not my father."

 

Sheza calmly stared at Cerie with lifeless eyes and merely said, "I never said you are."

 

The wolf man then turned his attention to Malicat, who instructed the others to go home, and later meet him at the west of the Docks.

 

Sheza's lips twitched in an irregular angle, making it quite indistinguishable whether he was trying to smile, frown, or both. 'Go home'? As if.

 

Several guards then came, and Sheza recognized one or two of them. Although he knew that they weren't after him, and that they probably won't recognize his current form, he is not willing to take the risk.

 

Moving his fingers, the shapeshifter created a realistic image of Malicat; near enough for the guards to see, but not too close that they become suspicious. When the guards turned back to chase the decoy, Sheza slipped out of the tavern and went towards the place Malicat had told the others to go. He arrived at the dilapidated inn shortly afterwards, and turned around to look for Malicat.

 

"Hey, Malicat? You here?"

 

Turning towards the voice, Sheza saw a girl approaching. He recognized her as one of the 'children', if he was not mistaken, she had introduced herself, quite confidently, as 'Omega'.

 

"I haven't seen him yet, if that's what you're asking," he told Omega, giving a small smile.

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Eira frowned as the guards came into the tavern. She placed her hands into her lap and looked down at them, feeling glad the table was in shadows. When the guards finally left, she quickly finished the last of her drink. She stepped over to the bar, bringing her tankard with her.

 

Setting the tankard down behind the bar, she slipped the bartender a couple coins. "I'll be gone for a bit, I suspect." she said quietly.

 

"I'll sends people lookin' for ye elsewhere." He gathered the coins and slipped them in his pocket.

 

She nodded.

 

Walking out into the evening, she quickly made a list of things she would need. She wasn't sure she would be going, of course, but she would talk more to them before they left. If she decided to go then, she wanted to be ready.

 

Reaching her shop, she made her way upstairs to her living quarters. It wasn't fancy, but it was comfortable and had plenty of room. Taking a traveling bag out of the spare room she used for storage, she again ran through her list of items.

 

Eira packed quickly, placing spare clothing on the bottom, followed by some basic equipment for cartography (among other things). She dashed about, shoving in items as she ran down her mental checklist. Clothes, money, paper, ink, waterskin.... When she thought she had everything, she realized she had yet to change.

 

Quickly changing into her normal attire, she shoved her dress clothes into the top of her bag. Remembering something she had seen soldiers do, she tied a rolled up spare blanket to her pack. She shrugged. It didn't look quite right, but would do for now.

 

Spending time she saved while rushing packing, she penned a letter to her brother, telling him that she was leaving for a while, and not to worry. She left it propped on her table- he had a key; he would let himself in if he was wondering where she was.

 

After making sure everything was locked up tight, she headed back to the docks. There was a chill in the air now, and she walked faster to keep warm. She half wished she had not packed her cloak on the bottom of her pack, but there wasn't anything to be done about it at the moment.

 

Keeping to the alleys, she made good time, and was at the meeting point fairly quickly. Looking around, she saw no one outside, and stepped into the building.

 

It was dark in the building. Eira couldn't see much of anything. She stumbled forward, nearly falling. "That was close," she muttered to herself. There was really no point in blundering in the dark. As much as she disliked it, she needed light.

 

Taking a breath, she concentrated on bringing her light forth. In a moment, a small glowing ball of energy appeared beside her head, floating gently in the air. She kept the light dim, as not to attract attention.

 

Looking around, she saw two others had arrived already- Omega and the ring-man. They hadn't seemed to have a problem with the dark.

 

"Oh. Hello again." she said quietly.

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Cerie glanced up at the guards and then shook her hair around her face, hoping they would not recognize her. This was not exactly a place for an Ambassador to be seen, and she didn't want any questions asked. She sighed as they left, then sneaked out the front door, pulling her cloak back around her as she did so. Then she slunk through the alleys by the docks until she reached one of the main thoroughfares. It was a dim sight: thin green trees reached towards the smoggy sky; mechanical carriages crawled across the streets; and the citizens hurried by quickly, wishing to get out of sight. Cerie called one of the carriages and slipped in, directing the driver towards her father's villa on the other end of the city.

 

It was an hour later when Cerie stepped out of the cab, handed the driver a few pennies, and walked up the steps into the house. The skies around the villa were entirely clear; Cerie's own spells had arranged a purifying shield around the villa allowing for a blue sky and healthy plants. The girl quickly traversed the front hall into the Lemon Courtyard, then slipped through the galleries towards her own suite by the Star Courtyard. She quickly gathered a variety of dresses from her closet and packed them neatly into a brown leather suitcase, then put in some casual clothes over the more formal wear.

 

Cerie stood by her safe, momentarily in a dilemma. Deciding, she opened the safe and took a white silk jewelry box from within. With less hesitation, she took forth a platinum lighter, flashlight, and radio, then went to her vanity stand and brought out her hairbrush, mirror, and makeup and deposited all of this in her backpack. Satisfied, she wrote up a note for her father explaining where she was going, and left the villa. She took another cab to the meeting place, and after a moment of trepidation, entered.

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She obviously needed to get back to her house to tell Vena and Yani. Oh, Gods, they would be jealous.

 

Hurrying to her quaint little cottage, she quickly took her things and picked an ornate silver mirror off the table.

 

It was silver, with elaborate carvings on the sides and a sapphire encrusted handle, She smiled gently, and said, "Yani, Vena."

 

Immediately, a mist/fog swirled inside and after a few seconds, Yani's and Vena's faces were visible. Yani looked especially exhausted and Vena looked as if she were flying on Tsumetai, her dragon.

 

"Hey, what is it, I'm in a hurry," Vena languidly said, and Korin relayed the happening obediently.

 

"Wow...sooo jealous~~" Yani whined, and Korin smiled. "Sorry to cut you, but I gotta go," she said, and pressed the sapphire that was the biggest. The mirror went blank.

 

She stashed it in her bag and hurried out to the Inn that Malicat Minx was talking about. It wasn't very far, though some men did, stare at her with none-too-innocent looks in their eyes. She cursed not having her hood up, and quickly put it up.

 

By the time she reached the Inn, there was no one around, so she entered.

Only to see three figures illuminated by a ball of light.

 

She quailed, instantly, but soon realized they were her allies, and bowed, "I'm sorry to interrupt. And, good evening."

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