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The Supreme Evil (RP Sign Up)

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A small group of evil Magi, Warlocks, and Daemons called the Supreme Evil has been threatening the world for thousands of years, and now they've managed to conquer the kingdom of Lurkrea. Their leader, Antagon the treacherous prince of the great kingdom Ma'lar, has renamed Lurkrea 'Great Evilni' and threatens to take over the world. The only chance is if Fontyr, king of Ma'lar, can reform the ancient band of warriors who defeated the Supreme Evil the first time they rose up--the Greater Good.

 

Once the Greater Good has enough members, they mus travel around the world, battling servants, slaves and members of the Supreme Evil. When they reach Great Evilni, they must face the ultimate Dark Magic, along with the inner circle of the Supreme Evil.

 

Here is where you can enter an RP character from the ARCHIVE to join the Greater Good. Once 5 members have joined the Greater Good from the beginning and the Supreme Evil has its leaders, I'll create the actual RP.

 

Rules:

1. Your character must be in the ARCHIVE format.

2. You must say which list you want your character on.

 

Further rules, and possibly more of the story, will be added in the actual RP thread.

 

The Greater Good:

Leader:

YOUR USER NAME: MagykMagus

YOUR CHARACTER'S NAME: Protagon

YOUR CHARACTER'S SEX: Male

DATE YOU CREATED THIS CHARACTER: 3/13/11

YOUR CHARACTER'S CLASS/JOB: Shadow Sorcerer; an ancient Babylonian wielder of Dark Magic.

YOUR CHARACTER'S SPECIES: Mostly Human, 2% Sumerian God

YOUR CHARACTER'S AGE: 172 (36, in Shadow Sorcerer years)

YOUR CHARACTER'S ABILITIES:

a)Physical: Martial arts, acrobatics, extraordinary physical strength

b)Magical: The ability to wield raw darkness as energy, self-duplication, invisibility, intangibility

c)Other: Flight

YOUR CHARACTER'S STRENGTHS: stealthy, finishes battles quickly, is strengthened by complete darkness, able to take control of some of his brother/archenemy Antagon's magic

YOUR CHARACTER'S WEAKNESSES: magically-created bright light weakens Protagon's magic

CHARACTER WAS LAST EDITED ON: 04/12/11

 

Recruits (from beginning, limited to five):

YOUR USERNAME: Yuffie

YOUR CHARACTER'S NAME: Kulina

YOUR CHARACTER'S SEX: Female

DATE YOU CREATED THIS CHARACTER: May 13, 2011

YOUR CHARACTER'S CLASS/JOB: Mage

YOUR CHARACTER'S SPECIES: High Elf

YOUR CHARACTER'S AGE: 25

YOUR CHARACTER'S ABILITIES:

a)Physical: Twirl- Spin around, and around and confuse the enemy... or make them vomit... or make herself vomit... or all three.

b)Magical:

Heal- Heal an ally.

Fire Ball- Throw a ball of fire at the enemy.

Shadow Stream- Shoot a stream of dark energy at the enemy.

Sil'thraen- Blind and stun the enemy.

c)Other:

Climb- Climb any rock/tree.

YOUR CHARACTER'S STRENGTHS: Kulina is kind, and is easily likeable. She's really good with magic.

YOUR CHARACTER'S WEAKNESSES: Kulina sucks at using weapons. She's also insane, which is always a drawback.

 

YOUR USER NAME: copper_blue

YOUR CHARACTER'S NAME: Tanya Barrows

YOUR CHARACTER'S SEX: Female

DATE YOU CREATED THIS CHARACTER: May 6th, 2011

YOUR CHARACTER'S CLASS/JOB: Cleric, which her people call a Thaumaturge.

YOUR CHARACTER'S SPECIES: Human

YOUR CHARACTER'S AGE: 26

YOUR CHARACTER'S ABILITIES:

a)Physical: Able run quicker than the average human, able to wield a few weapons with a fair amount of ease, most comfortable using a bo staff. Her stamina level is unusually high.

b)Magical: Able to perform mostly healing-type and anti-undead spells and charms with knowledge of how to perform other (simple) spells as well. Particularly adept at:

Mass Heal: Heals all members of her party (that are within a 25 foot range), but if she performs it on more than three members, or if the injuries she must heal are too egregious (such as critical, near-death wounds), then she would need to rest for at least a full week.

Resplendent: deals light damage on enemy/enemies (depends on her level of stamina- the more stamina she has, the more enemies she can hit)

Defy: Ups the defense of her party against evil attacks (if her party is within 25 foot range)

c)Other: Has knowledge of healing herbs. Carries a bo staff which is imbued with magic.

YOUR CHARACTER'S STRENGTHS: Tanya considers her integrity to be her greatest strength. Her stamina, ingenuity and intelligence are also strengths.

YOUR CHARACTER'S WEAKNESSES: She is not physically strong, and she is quite weak against any sort of telepathy.

CHARACTER WAS LAST EDITED ON: Nov. 12 2011

 

YOUR USER NAME: ariana

YOUR CHARACTER'S NAME: Rayna Winter

YOUR CHARACTER'S SEX: Female

DATE YOU CREATED THIS CHARACTER: 11/14/11

YOUR CHARACTER'S CLASS/JOB: Musician (plays flute)

YOUR CHARACTER'S SPECIES: 3/4 human, 1/4 cat

YOUR CHARACTER'S AGE: 24

YOUR CHARACTER'S ABILITIES:

a)Physical:

Easily dodges, but not strongest fighter. She can scratch and bite, and mainly (physically) fights by getting little nips and scratches in when she can.

b)Magical:

Musical skills, many songs that she uses as spells.

High note: Temporarily disorient the enemy with a high note

Beautiful song: Make the enemy daydream with a beautiful song

Annoying some: This annoys the enemy, making them follow Rayna (she can usually dodge), useful for traps.

Lullaby: Plays a lullaby, which temporarilly makes the enemy sleepy

c)Other: Can usually come up with a good strategy, given a little time

YOUR CHARACTER'S STRENGTHS: Dodging, flexible

YOUR CHARACTER'S WEAKNESSES: Weight, hates swimming

CHARACTER WAS LAST EDITED ON: 11/14/11

 

YOUR USER NAME: Playpink

YOUR CHARACTER'S NAME: Avarea

YOUR CHARACTER'S SEX: Female

DATE YOU CREATED THIS CHARACTER: Not exactly sure, but it was in 2010...

YOUR CHARACTER'S CLASS/JOB: Thief/entertainer

YOUR CHARACTER'S SPECIES: Shapeshifter/human/very obscurely vampire.

YOUR CHARACTER'S AGE: 18

YOUR CHARACTER'S ABILITIES:

a)Physical: Avarea is very fast and stealthy, a trait born from her vocation. She has heightened senses, a side effect from the shapeshifting. She is also very, very good at finding people who are hiding.

b)Magical: isn't very good at spells, but she can do a few simple illusion spells.

c)Other: Avarea's very, very, very distant ancestor was a vampire, so she has some vampire blood in her. Because of this she has drink some blood (just a drop will do) of whatever she wants to shift into. Because of that she can only shift into living things. She can also take another persons appearance and abilities, but for her to acquire the shift person they must give their blood willingly. If she forcefully takes the blood she can only take their appearance, but not their abilities. She can take specific parts of one shift (eg. the wings of a owl) and put it onto another shift (resulting in a mix. Eg. a wolf with owl wings) if she wishes, but that is particularly painful and requires a lot of concentration. When she shifts it is very painful for her, depending on the shift. After a shift she will be slightly disorientated, so she prefers to stay in shifts until she has to shift back. The pain of shifting to much to many times gets to her head, causing random moods swings and general instability.

YOUR CHARACTER'S STRENGTHS: She is very good at stealth, speed and she can pick locks. Her biggest strength is her shifting, though.

YOUR CHARACTER'S WEAKNESSES: The side effects of shifting, for one. She is also very susceptible to poison due to all the different immune systems she supports. She can also be overpowered by her animal instincts, causing her to lose all rational thought and perhaps turn on her allies.

CHARACTER WAS LAST EDITED ON: 19/11/2011

 

YOUR USER NAME: Playpink

YOUR CHARACTER'S NAME: Tasha (or Tash)

YOUR CHARACTER'S SEX: Female

DATE YOU CREATED THIS CHARACTER: 2011 is the best I can give you.

YOUR CHARACTER'S CLASS/JOB: Acrobat/Circus Entertainer

YOUR CHARACTER'S SPECIES: Human

YOUR CHARACTER'S AGE: 16

YOUR CHARACTER'S ABILITIES:

a)Physical: Tash is very, very fast, agile and flexible. She can contort her body in ways that shouldn't be possible and has a seemingly unlimited supply of energy. She is surprisingly strong for small size and has great aim.

b)Magical: She knows a handful of showy elemental spells that aren't very effective as attacks but would make great diversions.

c)Other: She carries two enchanted daggers that can cut through enchanted armour or sheild spells.

YOUR CHARACTER'S STRENGTHS: Mostly her agility and her skill with daggers.

YOUR CHARACTER'S WEAKNESSES: She is weak against spells and can be easily caught by her long hair.

CHARACTER WAS LAST EDITED ON: 18/12/2011

 

Recruits (who join later, limited to five, and you can put them in the enslaved good guys list below):

YOUR USER NAME: Surreptition

YOUR CHARACTER'S NAME: Allison (No last name)

YOUR CHARACTER'S SEX: Female

DATE YOU CREATED THIS CHARACTER: 10/22/11

YOUR CHARACTER'S CLASS/JOB: Student

YOUR CHARACTER'S SPECIES: Shapeshifter

YOUR CHARACTER'S AGE: 9

BACKSTORY: Allison grew up in a communist society where the government heavily enforces the segregation between ordinary humans and those with powers. Because every child was created by a birthmother (one who is assigned the job of giving birth) and assigned to each parent, no one receives a last name, just a number. Because Allison was the only Allison in her community, she did not receive a number. After the government discovered her abilities as a shape-shifter, Allison was sent to live in the High Community and attend the High School (no pun intended) for Gifted Individuals. Being very intelligent but particularly immature for her age, Allison used what little she knew of her abilities to escape the school, and community, in search of adventures like she saw in her fairytale books.

YOUR CHARACTER'S ABILITIES:

a)Physical:Assumes the physical abilities of whatever shape Allison currently posseses. In her natural shape, a 9 year old girl, she is obviously very physically weak.

b)Magical:Allison can shape-shift easily into any breathing creature she sees in front of her (like, not a picture) and a limited variety of pre-memorized creatures. She has not yet learned how to assume the identity of a PARTICULAR creature, so she cannot yet assume the identity of a PARTICULAR human. She continues to learn as she grows.

c)Other:

YOUR CHARACTER'S STRENGTHS:Fast learner, can shapeshift into any basic creature without seeing it and into any creature before her if it's anatomy is not too complex (like she couldn't just become a king dragon, she'd end up turning into a significantly weaker, make-shift version of such).

YOUR CHARACTER'S WEAKNESSES:Immature, Bad at morphing back into herself, has an issue of slipping into a consciousness of the creature she assumes the shape of if stayed that way for a long time

CHARACTER WAS LAST EDITED ON: 10/22/2011

 

2.

3.

4.

5.

 

The Supreme Evil:

Supreme Leader:

YOUR USER NAME: CAAAAT

YOUR CHARACTER'S NAME: Antagon

YOUR CHARACTER'S SEX: Male

DATE YOU CREATED THIS CHARACTER: 4/12/11

YOUR CHARACTER'S CLASS/JOB: Energy Sorcerer; an ancient Babylonian wielder of Energy Magic.

YOUR CHARACTER'S SPECIES: Mostly Human, 2% Sumerian God

YOUR CHARACTER'S AGE: 172 (36, in Energy Sorcerer years)

YOUR CHARACTER'S ABILITIES:

a)Physical: Martial arts, acrobatics, extraordinary physical strength

b)Magical: The ability to wield raw energy as energy, self-duplication, invisibility, intangibility

c)Other: Flight

YOUR CHARACTER'S STRENGTHS: stealthy, finishes battles quickly, is strengthened by energy-filled air, able to take control of some of his brother/archenemy Protagon's magic

YOUR CHARACTER'S WEAKNESSES: magically-created energy removal weakens Antagon's magic

CHARACTER WAS LAST EDITED ON: 04/12/11

 

Magus Second-in-Command:

n/a

Witch Second-in-Command:

YOUR USER NAME: Playpink

YOUR CHARACTER'S NAME: Anika

YOUR CHARACTER'S SEX: Female

DATE YOU CREATED THIS CHARACTER: Character created on 19/01/2012, but based off of a previous character made...1 or 2 years ago.

YOUR CHARACTER'S CLASS/JOB: Witch

YOUR CHARACTER'S SPECIES: ...Witch counts as a species, right?

YOUR CHARACTER'S AGE: 12

YOUR CHARACTER'S ABILITIES:

a)Physical: Physically, Anika is weak and relies mostly on her spells.

b)Magical: Anika is a very advanced witch, being a master at darkness and fire spells and exelling at all other elemental spells and illusions as well. She is good at any sort of spellcraft and will stop at nothing to learn new spells.

c)Other: Her cloak is enchanted to be impervious to weapons and spells.

YOUR CHARACTER'S STRENGTHS: Her spells...and that's pretty much it.

YOUR CHARACTER'S WEAKNESSES: She is weak physically, and if her magic is somehow disabled she is a sitting duck.

CHARACTER WAS LAST EDITED ON: 19/01/2012

 

Daemon Second-in-Command:

n/a

Members (unlimited)

YOUR USER NAME: copper_blue

YOUR CHARACTER'S NAME: Tollak, + aliases (see abilities, other)

YOUR CHARACTER'S SEX: Male

DATE YOU CREATED THIS CHARACTER: Jan. 13, 2012

YOUR CHARACTER'S CLASS/JOB: Beguiler/Trickster

YOUR CHARACTER'S SPECIES: Human

YOUR CHARACTER'S AGE: 30

YOUR CHARACTER'S ABILITIES:

a)Physical: Nimble and fast, but physically quite weak, unable to use weapons (he’s never found any use for them, so he’s never learned to wield a weapon)

b)Magical: Power of Suggestion: able to implant ideas/thoughts into the minds of his victims. He must first make eye contact and introduce himself to his victim, but after the initial contact and introduction, he can implant anything he wants.

c)Other: Handsome and charming/cunning. Adept liar. Has many aliases he uses to con people.

YOUR CHARACTER'S STRENGTHS: His strengths lie in the magical realm, but he feels his real strength lies in his looks.

YOUR CHARACTER'S WEAKNESSES: Ego. Can be unreliable if he gets bored. Physical strength. Power of Suggestion does not work on those who have closed their minds or have strong defenses against mental manipulation. Connection between Tollak and victim can be broken if the victim comes to realize the suggestions are falsehoods.

CHARACTER WAS LAST EDITED ON: Jan 14, 2012

 

2.

Enslaved Good Guys (unlimited):

1.

 

Other:

Ma'lar Citizens (unlimited):

1.

Lurkrea Citizens (unlimited, could be in list of enslaved good guys):

1.

Great Evilni Citizens (unlimited):

1.

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I'll join this RP, but are there any rules? Is there more to the story? Will you have a character? What kind of world will this take place in? Are there other things that we need to know? Can people be evil if they wish?

 

YOUR CHARACTER'S NAME: Kulina

YOUR CHARACTER'S SEX: Female

DATE YOU CREATED THIS CHARACTER: May 13, 2011

 

YOUR CHARACTER'S CLASS/JOB: Mage

YOUR CHARACTER'S SPECIES: High Elf

YOUR CHARACTER'S AGE: 25

 

YOUR CHARACTER'S ABILITIES:

a)Physical:

Twirl- Spin around, and around and confuse the enemy... or make them vomit... or make herself vomit... or all three.

b)Magical:

Heal- Heal an ally.

Fire Ball- Throw a ball of fire at the enemy.

Shadow Stream- Shoot a stream of dark energy at the enemy.

Sil'thraen- Blind and stun the enemy.

c)Other:

Climb- Climb any rock/tree.

YOUR CHARACTER'S STRENGTHS:

Kulina is kind, and is easily likeable. She's really good with magic.

YOUR CHARACTER'S WEAKNESSES:

Kulina sucks at using weapons. She's also insane, which is always a drawback.

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All of your questions are answered in the first post now. Here's the descriptions of Protagon and Antagon:

 

YOUR USER NAME: CAAAAT

YOUR CHARACTER'S NAME: Protagon

YOUR CHARACTER'S SEX: Male

DATE YOU CREATED THIS CHARACTER: 3/13/11

YOUR CHARACTER'S CLASS/JOB: Shadow Sorcerer; an ancient Babylonian wielder of Dark Magic.

YOUR CHARACTER'S SPECIES: Mostly Human, 2% Sumerian God

YOUR CHARACTER'S AGE: 172 (36, in Shadow Sorcerer years)

YOUR CHARACTER'S ABILITIES:

a)Physical: Martial arts, acrobatics, extraordinary physical strength

b)Magical: The ability to wield raw darkness as energy, self-duplication, invisibility, intangibility

c)Other: Flight

YOUR CHARACTER'S STRENGTHS: stealthy, finishes battles quickly, is strengthened by complete darkness, able to take control of some of his brother/archenemy Antagon's magic

YOUR CHARACTER'S WEAKNESSES: magically-created bright light weakens Protagon's magic

CHARACTER WAS LAST EDITED ON: 04/12/11

 

YOUR USER NAME: CAAAAT

YOUR CHARACTER'S NAME: Antagon

YOUR CHARACTER'S SEX: Male

DATE YOU CREATED THIS CHARACTER: 4/12/11

YOUR CHARACTER'S CLASS/JOB: Energy Sorcerer; an ancient Babylonian wielder of Energy Magic.

YOUR CHARACTER'S SPECIES: Mostly Human, 2% Sumerian God

YOUR CHARACTER'S AGE: 172 (36, in Energy Sorcerer years)

YOUR CHARACTER'S ABILITIES:

a)Physical: Martial arts, acrobatics, extraordinary physical strength

b)Magical: The ability to wield raw energy as energy, self-duplication, invisibility, intangibility

c)Other: Flight

YOUR CHARACTER'S STRENGTHS: stealthy, finishes battles quickly, is strengthened by energy-filled air, able to take control of some of his brother/archenemy Protagon's magic

YOUR CHARACTER'S WEAKNESSES: magically-created energy removal weakens Antagon's magic

CHARACTER WAS LAST EDITED ON: 04/12/11

 

Sorry it doesn't say they're princes, I created them long before this thread.

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*sigh* I should've known people would want to join the Supreme Evil...

 

Maybe I'll make a signup thread for that later.

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I might be interested in joining, but as things are now, I think your storyline is too vague, and I doubt you'll be able to find 10 people who will join.

If you add some mor info and i still like it then, then I'll join

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YOUR CHARACTER'S NAME: Aaron Spritz

YOUR CHARACTER'S SEX: male

DATE YOU CREATED THIS CHARACTER: May 19, 2011

 

YOUR CHARACTER'S CLASS/JOB: mage of the arrow

Mages of the bow are archers also trained in the use of magic. The casts spells on their arrows. The magic slumbers in the point of the arrow until it is either shot, or made contact with the target. Spells can only be cast on arrows made of the right material, and a mage of the arrow can only make 5 magical arrows daily. Infusing the arrow with magic will cost mana, but shooting the arrow doesn’t. The mages have no other magical talents then the arrowmaking.

YOUR CHARACTER'S SPECIES: human

YOUR CHARACTER'S AGE: 20

 

YOUR CHARACTER'S ABILITIES:

a)Physical:

limb shot: shoots the target in the arm or leg, making it unusable during combat.

Basic understanding of wielding 1 handed weapons, but is no expert fighter

 

b)Magical:

spark of fire: on contact, the target will catch fire for several seconds. Allows the making of campfires and deals severe burning wounds. Only works on arrow which contain wood.

 

Chill of the bone: Freezes the target on contact, power of the spell depends on the bone the tip of the arrow was made of, the more powerfull the owner of the bone was, the more powerfull the spell. Can freeze several targets at ance when really strong.

 

Slumber: awakes sleeping targets, and puts targets that are awake to sleep. Can be cast on any material, but the stronger the material is, the stronger the spell. People with a strong will are more resistant to this spell.

 

Slow light: this is technically are combinations of spells (but it still counts as 1). The age casts both Slow and Light on the arrow. When shot, the arrow will move very slowly, while casting a bright light The light will stop when the arrow makes contact with something else. In combat just as usefull as a normal arrow, but way slower. Can be made of any material, but marble tips give the best light.

 

Mark target: first the mage must make a mark on both the target and the arrow (mark on the arrow can be placed in advance); When the arrow is shot, it will function as a homing missile, making sure to hit the target. The arrow will leave a lot of magic on it’s part, that can be easily followed by anyone with an affinity for magic. While it technically could be used to kill the enemy (which is unlikely, because you have the place a mark first), it is mostly used to reveal your location to others without making noise.

 

c)Other:

- can fletch arrows from almost any material

expert in hiding

 

YOUR CHARACTER'S STRENGTHS:

Aaron is a starter mage, but is aim is flawless. He is smart and thinks creatively.

YOUR CHARACTER'S WEAKNESSES:

doesn’t feel comfortable wealing swords and the like, always need someone who can protect him so he can aim his shot.

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I don't plan to make another playable side, actually. I've noticed, though, that people seem to get more signups if the signup thread is separate from the RP.

 

@yannes - I didn't mean in ARCHIVE format. They have to actually be there.

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You don't have to change anything, but you didn't put it in the ARCHIVE, at least not exactly like that. Just put Aaron in the ARCHIVE, and he'll count.

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Thanks, yannes, Aaron counts now.

 

UPDATE: You can now join the Supreme Evil. Plus, I made some other major edits, so you should reread the first post.

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Thanks, yannes, Aaron counts now.

 

UPDATE: You can now join the Supreme Evil. Plus, I made some other major edits, so you should reread the first post.

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Am I too late to join?

 

YOUR USER NAME: copper_blue

YOUR CHARACTER'S NAME: Tanya Barrows

YOUR CHARACTER'S SEX: Female

DATE YOU CREATED THIS CHARACTER: May 6th, 2011

YOUR CHARACTER'S CLASS/JOB: Cleric, which her people call a Thaumaturge.

YOUR CHARACTER'S SPECIES: Human

YOUR CHARACTER'S AGE: 26

YOUR CHARACTER'S ABILITIES:

a)Physical: Able run quicker than the average human, able to wield a few weapons with a fair amount of ease, most comfortable using a bo staff. Her stamina level is unusually high.

b)Magical: Able to perform mostly healing-type and anti-undead spells and charms with knowledge of how to perform other (simple) spells as well. Particularly adept at:

Mass Heal: Heals all members of her party (that are within a 25 foot range), but if she performs it on more than three members, or if the injuries she must heal are too egregious (such as critical, near-death wounds), then she would need to rest for at least a full week.

Resplendent: deals light damage on enemy/enemies (depends on her level of stamina- the more stamina she has, the more enemies she can hit)

Defy: Ups the defense of her party against evil attacks (if her party is within 25 foot range)

c)Other: Has knowledge of healing herbs. Carries a bo staff which is imbued with magic.

YOUR CHARACTER'S STRENGTHS: Tanya considers her integrity to be her greatest strength. Her stamina, ingenuity and intelligence are also strengths.

YOUR CHARACTER'S WEAKNESSES: She is not physically strong, and she is quite weak against any sort of telepathy.

CHARACTER WAS LAST EDITED ON: Nov. 12 2011

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Well, it's actually impossible to be late for anything but the from-the-beginning Greater Good, and you can join that until five people have done so.

 

Now that I changed what you can join, you're going to need to specify.

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The greater good, please

 

YOUR USER NAME: ariana

 

YOUR CHARACTER'S NAME: Rayna Winter

 

YOUR CHARACTER'S SEX: Female

 

DATE YOU CREATED THIS CHARACTER: 11/14/11

 

YOUR CHARACTER'S CLASS/JOB: Musician (plays flute)

 

YOUR CHARACTER'S SPECIES: 3/4 human, 1/4 cat

 

YOUR CHARACTER'S AGE: 24

 

YOUR CHARACTER'S ABILITIES:

a)Physical:

 

Easily dodges, but not strongest fighter. She can scratch and bite, and mainly (physically) fights by getting little nips and scratches in when she can.

 

b)Magical:

 

Musical skills, many songs that she uses as spells.

 

High note: Temporarily disorient the enemy with a high note

Beautiful song: Make the enemy daydream with a beautiful song

Annoying some: This annoys the enemy, making them follow Rayna (she can usually dodge), useful for traps.

Lullaby: Plays a lullaby, which temporarilly makes the enemy sleepy

 

c)Other: Can usually come up with a good strategy, given a little time

 

YOUR CHARACTER'S STRENGTHS: Dodging, flexible

 

YOUR CHARACTER'S WEAKNESSES: Weight, hates swimming

 

CHARACTER WAS LAST EDITED ON: 11/14/11

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Ooh,ooh! Me me me!!! This is from the archive, tell me if I need to edit it. ^_^

 

YOUR USER NAME: Surreptitious WOO!

YOUR CHARACTER'S NAME: Allison (No last name)

YOUR CHARACTER'S SEX: Female

DATE YOU CREATED THIS CHARACTER: 10/22/11

YOUR CHARACTER'S CLASS/JOB: Student

YOUR CHARACTER'S SPECIES: Shapeshifter

YOUR CHARACTER'S AGE: 9

BACKSTORY: Allison grew up in a communist society where the government heavily enforces the segregation between ordinary humans and those with powers. Because every child was created by a birthmother (one who is assigned the job of giving birth) and assigned to each parent, no one receives a last name, just a number. Because Allison was the only Allison in her community, she did not receive a number. After the government discovered her abilities as a shape-shifter, Allison was sent to live in the High Community and attend the High School (no pun intended) for Gifted Individuals. Being very intelligent but particularly immature for her age, Allison used what little she knew of her abilities to escape the school, and community, in search of adventures like she saw in her fairytale books.

YOUR CHARACTER'S ABILITIES:

a)Physical:Assumes the physical abilities of whatever shape Allison currently posseses. In her natural shape, a 9 year old girl, she is obviously very physically weak.

b)Magical:Allison can shape-shift easily into any breathing creature she sees in front of her (like, not a picture) and a limited variety of pre-memorized creatures. She has not yet learned how to assume the identity of a PARTICULAR creature, so she cannot yet assume the identity of a PARTICULAR human. She continues to learn as she grows.

c)Other:

YOUR CHARACTER'S STRENGTHS:Fast learner, can shapeshift into any basic creature without seeing it and into any creature before her if it's anatomy is not too complex (like she couldn't just become a king dragon, she'd end up turning into a significantly weaker, make-shift version of such).

YOUR CHARACTER'S WEAKNESSES:Immature, Bad at morphing back into herself, has an issue of slipping into a consciousness of the creature she assumes the shape of if stayed that way for a long time

CHARACTER WAS LAST EDITED ON: 10/22/2011

 

Physical Appearance: Smooth white skin, big green eyes, long, straight red hair. Nine years old (So short and prepubescent)

 

Personality: Stubborn, loves adventure, likes making new friends, prone to tantrums (which can be violent in nature considering her abilities), smart, insanely immature, very loud and outgoing

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