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Hero Object Field A

Spoiler

Use this field to select a hero object to work with. This field can have one or more drop-down lists associated with. What you see, depends on what you choose in the default drop-down list. Let's look at the drop-down choices.

Value

  • This Hero Object - Work with this hero object.
    UESd83q.png
     
  • Hero Object (In Variable List) - Work with a hero object in the variable list. If you select this, a list of hero object variables appears. Select the one you want to work with. 
    FMtmjMC.png
     
  • Hero Object (In Scene) - Work with a hero object in the scene. Drag a game object that contains a hero object in to this field.
    t3AhTNd.png
     
  • Hero Object (In Property List) - Work with a hero object in the property list. If you select this, a list of hero object properties appears. Select the one you want to work with. 
    jpKrgNV.png
     
  • Hero Object (In Global List) - Work a hero object in the globals list. If you select this, a list of hero object globals appears. Select the one you want to work with.
    TjilefO.png

Variable 

  • This Hero Object - Work with a variable on this hero object.
    pRP9WBm.png
     
  • Hero Object (In Variable List) - Work with a variable on another hero object. In this example, we are working with a variable called Enemy Player on a hero object called Monster. Monster is a variable on this hero object.
    OdtCDPW.png
     
  • Hero Object (In Scene) - Work with a variable on a hero object in the scene. In this example we are working with a variable called Monsters. Monsters is a variable on a hero object that is attached to a game object called Knight HO.
    OQzVzDa.png
     
  • Hero Object (In Property List) - Work with a variable on another hero object. In this example, we are working with a variable called Enemy Player on a hero object called Bats. Bats is a property on this hero object.
    GtBwQjW.png
     
  • Hero Object (In Global List) - Work a variable on another hero object. In this example, we are working with a variable called Monster on a hero object called Player. Player is a global.
    Z86QHgN.png

Property 

  • This Hero Object - Work with a property on this hero object.
    K6rqnBI.png
     
  • Hero Object (In Variable List) - Work with a property on another hero object. In this example, we are working with a property called Bats on a hero object called Monster. Monster is a variable on this hero object.
    H3X7Te5.png
     
  • Hero Object (In Scene) - Work with a property on a hero object in the scene. In this example we are working with a property called Bats. Bats is a property on a hero object that is attached to a game object called Spore HO.
    eh6bPQF.png
     
  • Hero Object (In Property List) - Work with a property on another hero object. In this example, we are working with a property called Bats on a hero object called Zombies. Zombies is a property on this hero object.
    cvfHZee.png
     
  • Hero Object (In Global List) - Work a property on another hero object. In this example, we are working with a property called Bats on a hero object called Player. Player is a global.
    sya5cbs.png

Globals 

  • This Hero Object - Work with a global.
    FAlksjG.png
  • There are several other combinations you can use to get a global variable, but there is no reason to use them. They all point to the same list of global variables.

Hero Object Field B

Spoiler

Use this field to select a hero object to work with. This field can have one or more drop-down lists associated with. What you see, depends on what you choose in the default drop-down list. Let's look at the drop-down choices.

Variable 

  • This Hero Object - Work with a variable on this hero object.
    pRP9WBm.png
     
  • Hero Object (In Variable List) - Work with a variable on another hero object. In this example, we are working with a variable called Enemy Player on a hero object called Monster. Monster is a variable on this hero object.
    OdtCDPW.png
     
  • Hero Object (In Scene) - Work with a variable on a hero object in the scene. In this example we are working with a variable called Monsters. Monsters is a variable on a hero object that is attached to a game object called Knight HO.
    OQzVzDa.png
     
  • Hero Object (In Property List) - Work with a variable on another hero object. In this example, we are working with a variable called Enemy Player on a hero object called Bats. Bats is a property on this hero object.
    GtBwQjW.png
     
  • Hero Object (In Global List) - Work a variable on another hero object. In this example, we are working with a variable called Monster on a hero object called Player. Player is a global.
    Z86QHgN.png

Property 

  • This Hero Object - Work with a property on this hero object.
    K6rqnBI.png
     
  • Hero Object (In Variable List) - Work with a property on another hero object. In this example, we are working with a property called Bats on a hero object called Monster. Monster is a variable on this hero object.
    H3X7Te5.png
     
  • Hero Object (In Scene) - Work with a property on a hero object in the scene. In this example we are working with a property called Bats. Bats is a property on a hero object that is attached to a game object called Spore HO.
    eh6bPQF.png
     
  • Hero Object (In Property List) - Work with a property on another hero object. In this example, we are working with a property called Bats on a hero object called Zombies. Zombies is a property on this hero object.
    cvfHZee.png
     
  • Hero Object (In Global List) - Work a property on another hero object. In this example, we are working with a property called Bats on a hero object called Player. Player is a global.
    sya5cbs.png

Globals 

  • This Hero Object - Work with a global.
    FAlksjG.png
  • There are several other combinations you can use to get a global variable, but there is no reason to use them. They all point to the same list of global variables.

Hero Object Field C

Spoiler

Use this field to select a hero object to work with. This field can have one or more drop-down lists associated with. What you see depends on what you choose in the default drop-down list. Let's look at the drop-down choices.

  • This Hero Object - Work with this hero object.
    FmlGmYT.png
     
  • Hero Object (In Variable List) - Work with a hero object in the variable list. If you select this, a list of hero object variables appears. Select the one you want to work with. 
    hAZf33M.png
     
  • Hero Object (In Scene) - Work with a hero object in the scene. Drag a game object that contains a hero object in to this field.
    OmJBqZp.png
     
  • Hero Object (In Property List) - Work with a hero object in the property list. If you select this, a list of hero object properties appears. Select the one you want to work with. 
    vCbFvJJ.png
     
  • Hero Object (In Global List) - Work a hero object in the globals list. If you select this, a list of hero object globals appears. Select the one you want to work with. ***
     
  • Value - Work with a hero object in the Project. Drag a hero object into this field. 
    EWFwBE5.png

 

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Integer Field A

Spoiler

Use this field to select an integer to work with. An integer is a whole number between -2,147,483,648 to 2,147,483,647.

This field can have one or more drop-down lists associated with. What you see depends on what you choose in the default drop-down list. Let's look at the drop-down choices.

Value

  • Work with an integer. In most cases, the field looks like the screenshot below, but it can also be displayed as slider.
    ZPkUu03.png

Variable 

  • This Hero Object - Work with a variable on this hero object. In this example, we are working with a variable called Health on this hero object.
    ej3bSNq.png
     
  • Hero Object (In Variable List) - Work with a variable on another hero object. In this example, we are working with a variable called Health on a hero object called Monster. Monster is a variable on this hero object.
    kt63cry.png
     
  • Hero Object (In Scene) - Work with a variable on a hero object in the scene. In this example we are working with a variable called Health. Health is a variable on a hero object that is attached to a game object called Spore HO.
    OIgCpWp.png
     
  • Hero Object (In Property List) - Work with a variable on another hero object. In this example, we are working with a variable called Health on a hero object called Bats. Bats is a property on this hero object.
    WdDaxq6.png
     
  • Hero Object (In Global List) - Work a variable on another hero object. In this example, we are working with a variable called Health on a hero object called Monster. Monster is a global.
    DSNTgpM.png

Property 

  • This Hero Object - Work with a property on this hero object. In this example, we are working with a property called Health on this hero object.
    cLdM8F3.png
     
  • Hero Object (In Variable List) - Work with a property on another hero object. In this example, we are working with a property called Health on a hero object called Monster. Monster is a variable on this hero object.
    ziNb2Um.png
     
  • Hero Object (In Scene) - Work with a property on a hero object in the scene. In this example we are working with a property called Health. Health is a property on a hero object that is attached to a game object called Spore HO.
    2iA9yER.png
     
  • Hero Object (In Property List) - Work with a property on another hero object. In this example, we are working with a property called Health on a hero object called Bats. Bats is a property on this hero object.
    pPcOmd4.png
     
  • Hero Object (In Global List) - Work a property on another hero object. In this example, we are working with a property called Health on a hero object called Monster. Monster is a global.
    B3fYcJt.png

Globals 

  • Work with a global.
    gdCuCUP.png

Integer Field B

Spoiler

Use this field to select an integer to work with. An integer is a whole number between -2,147,483,648 to 2,147,483,647.

This field can have one or more drop-down lists associated with. What you see depends on what you choose in the default drop-down list. Let's look at the drop-down choices.

Variable 

  • This Hero Object - Work with a variable on this hero object. In this example, we are working with a variable called Health on this hero object.
    ej3bSNq.png
     
  • Hero Object (In Variable List) - Work with a variable on another hero object. In this example, we are working with a variable called Health on a hero object called Monster. Monster is a variable on this hero object.
    kt63cry.png
     
  • Hero Object (In Scene) - Work with a variable on a hero object in the scene. In this example we are working with a variable called Health. Health is a variable on a hero object that is attached to a game object called Spore HO.
    OIgCpWp.png
     
  • Hero Object (In Property List) - Work with a variable on another hero object. In this example, we are working with a variable called Health on a hero object called Bats. Bats is a property on this hero object.
    WdDaxq6.png
     
  • Hero Object (In Global List) - Work a variable on another hero object. In this example, we are working with a variable called Health on a hero object called Monster. Monster is a global.
    DSNTgpM.png

Property 

  • This Hero Object - Work with a property on this hero object. In this example, we are working with a property called Health on this hero object.
    cLdM8F3.png
     
  • Hero Object (In Variable List) - Work with a property on another hero object. In this example, we are working with a property called Health on a hero object called Monster. Monster is a variable on this hero object.
    ziNb2Um.png
     
  • Hero Object (In Scene) - Work with a property on a hero object in the scene. In this example we are working with a property called Health. Health is a property on a hero object that is attached to a game object called Spore HO.
    2iA9yER.png
     
  • Hero Object (In Property List) - Work with a property on another hero object. In this example, we are working with a property called Health on a hero object called Bats. Bats is a property on this hero object.
    pPcOmd4.png
     
  • Hero Object (In Global List) - Work a property on another hero object. In this example, we are working with a property called Health on a hero object called Monster. Monster is a global.
    B3fYcJt.png

Globals 

  • Work with a global.
    gdCuCUP.png

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Unity Object Field A

Spoiler

Use this field to select an unity object to work with. A unity object can be many things, including as an audio file, a script, or a scene.

This field can have one or more drop-down lists associated with. What you see depends on what you choose in the default drop-down list. Let's look at the drop-down choices.

Value

  • Work with a unity object.
    Lzh8Q77.png

Variable 

  • This Hero Object - Work with a variable on this hero object. In this example, we are working with a variable called Health Script on this hero object.
    XWbJl7e.png
     
  • Hero Object (In Variable List) - Work with a variable on another hero object. In this example, we are working with a variable called Ice Level BGM on a hero object called Monster. Monster is a variable on this hero object.
    I6atlrn.png
     
  • Hero Object (In Scene) - Work with a variable on a hero object in the scene. In this example we are working with a variable called Ice Level BGM. Ice Level BGM is a variable on a hero object that is attached to a game object called Spore HO.
    JglOocv.png
     
  • Hero Object (In Property List) - Work with a variable on another hero object. In this example, we are working with a variable called Ice Level BGM on a hero object called Sound Manager. Sound Manager is a property on this hero object.
    miDkIKw.png
     
  • Hero Object (In Global List) - Work a variable on another hero object. In this example, we are working with a variable called Ice Level BGM on a hero object called Monster. Monster is a global.
    Q1CAbWF.png

Property 

  • This Hero Object - Work with a property on this hero object. In this example, we are working with a property called Winter BGM on this hero object.
    PJm4qx5.png
     
  • Hero Object (In Variable List) - Work with a property on another hero object. In this example, we are working with a property called Winter BGM on a hero object called Monster. Monster is a variable on this hero object.
    p88qCZy.png
     
  • Hero Object (In Scene) - Work with a property on a hero object in the scene. In this example we are working with a property called Winter BGM. Winter BGM is a property on a hero object that is attached to a game object called Spore HO.
    StcxqdH.png
     
  • Hero Object (In Property List) - Work with a property on another hero object. In this example, we are working with a property called Winter BGM on a hero object called Sound Manager. Sound Manager is a property on this hero object.
    hpkjuim.png
     
  • Hero Object (In Global List) - Work a property on another hero object. In this example, we are working with a property called Winter BGM on a hero object called Monster. Monster is a global.
    TNsCEig.png
     

Globals 

  • Work with a global.
    p55hU4F.png

Unity Object Field B

Spoiler

Use this field to select an unity object to work with. A unity object can be many things, including as an audio file, a script, or a scene.

This field can have one or more drop-down lists associated with. What you see depends on what you choose in the default drop-down list. Let's look at the drop-down choices.

Variable 

  • This Hero Object - Work with a variable on this hero object. In this example, we are working with a variable called Health Script on this hero object.
    XWbJl7e.png
     
  • Hero Object (In Variable List) - Work with a variable on another hero object. In this example, we are working with a variable called Ice Level BGM on a hero object called Monster. Monster is a variable on this hero object.
    I6atlrn.png
     
  • Hero Object (In Scene) - Work with a variable on a hero object in the scene. In this example we are working with a variable called Ice Level BGM. Ice Level BGM is a variable on a hero object that is attached to a game object called Spore HO.
    JglOocv.png
     
  • Hero Object (In Property List) - Work with a variable on another hero object. In this example, we are working with a variable called Ice Level BGM on a hero object called Sound Manager. Sound Manager is a property on this hero object.
    miDkIKw.png
     
  • Hero Object (In Global List) - Work a variable on another hero object. In this example, we are working with a variable called Ice Level BGM on a hero object called Monster. Monster is a global.
    Q1CAbWF.png

Property 

  • This Hero Object - Work with a property on this hero object. In this example, we are working with a property called Winter BGM on this hero object.
    PJm4qx5.png
     
  • Hero Object (In Variable List) - Work with a property on another hero object. In this example, we are working with a property called Winter BGM on a hero object called Monster. Monster is a variable on this hero object.
    p88qCZy.png
     
  • Hero Object (In Scene) - Work with a property on a hero object in the scene. In this example we are working with a property called Winter BGM. Winter BGM is a property on a hero object that is attached to a game object called Spore HO.
    StcxqdH.png
     
  • Hero Object (In Property List) - Work with a property on another hero object. In this example, we are working with a property called Winter BGM on a hero object called Sound Manager. Sound Manager is a property on this hero object.
    hpkjuim.png
     
  • Hero Object (In Global List) - Work a property on another hero object. In this example, we are working with a property called Winter BGM on a hero object called Monster. Monster is a global.
    TNsCEig.png
     

Globals 

  • Work with a global.
    p55hU4F.png

 

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Bool Field A

Spoiler

Use this field to select a bool to work with. A bool is a value that can be true or false. 

This field can have one or more drop-down lists associated with. What you see depends on what you choose in the default drop-down list. Let's look at the drop-down choices.

Value

  • Work with an bool.
    QIyeUxj.png

Variable 

  • This Hero Object - Work with a variable on this hero object. In this example, we are working with a variable called Have Potion on this hero object.
    kpLjNH8.png
     
  • Hero Object (In Variable List) - Work with a variable on another hero object. In this example, we are working with a variable called Have Note on a hero object called Monster. Monster is a variable on this hero object.
    nJ2HZct.png
     
  • Hero Object (In Scene) - Work with a variable on a hero object in the scene. In this example we are working with a variable called Have Note. Have Note is a variable on a hero object that is attached to a game object called Spore HO.
    tNQPbKr.png
     
  • Hero Object (In Property List) - Work with a variable on another hero object. In this example, we are working with a variable called Have Note on a hero object called Bats. Bats is a property on this hero object.
    sdSdnoz.png
     
  • Hero Object (In Global List) - Work a variable on another hero object. In this example, we are working with a variable called Have Note on a hero object called Monster. Monster is a global.
    VGcZT46.png

Property 

  • This Hero Object - Work with a property on this hero object. In this example, we are working with a property called Alive on this hero object.
    QZZBerV.png
     
  • Hero Object (In Variable List) - Work with a property on another hero object. In this example, we are working with a property called Alive on a hero object called Monster. Monster is a variable on this hero object.
    hO3Vo2L.png
     
  • Hero Object (In Scene) - Work with a property on a hero object in the scene. In this example we are working with a property called Alive. Alive is a property on a hero object that is attached to a game object called Spore HO.
    LzHlzEB.png
     
  • Hero Object (In Property List) - Work with a property on another hero object. In this example, we are working with a property called Alive on a hero object called Bats. Bats is a property on this hero object.
    ITloMvO.png
     
  • Hero Object (In Global List) - Work a property on another hero object. In this example, we are working with a property called Alive on a hero object called Monster. Monster is a global.
    xvMIPjF.png

Globals 

  • Work with a global.
    YSHEmjo.png

Bool Field B

Spoiler

Use this field to select a bool to work with. A bool is a value that can be true or false. 

This field can have one or more drop-down lists associated with. What you see depends on what you choose in the default drop-down list. Let's look at the drop-down choices.

Variable 

  • This Hero Object - Work with a variable on this hero object. In this example, we are working with a variable called Have Potion on this hero object.
    kpLjNH8.png
     
  • Hero Object (In Variable List) - Work with a variable on another hero object. In this example, we are working with a variable called Have Note on a hero object called Monster. Monster is a variable on this hero object.
    nJ2HZct.png
     
  • Hero Object (In Scene) - Work with a variable on a hero object in the scene. In this example we are working with a variable called Have Note. Have Note is a variable on a hero object that is attached to a game object called Spore HO.
    tNQPbKr.png
     
  • Hero Object (In Property List) - Work with a variable on another hero object. In this example, we are working with a variable called Have Note on a hero object called Bats. Bats is a property on this hero object.
    sdSdnoz.png
     
  • Hero Object (In Global List) - Work a variable on another hero object. In this example, we are working with a variable called Have Note on a hero object called Monster. Monster is a global.
    VGcZT46.png

Property 

  • This Hero Object - Work with a property on this hero object. In this example, we are working with a property called Alive on this hero object.
    QZZBerV.png
     
  • Hero Object (In Variable List) - Work with a property on another hero object. In this example, we are working with a property called Alive on a hero object called Monster. Monster is a variable on this hero object.
    hO3Vo2L.png
     
  • Hero Object (In Scene) - Work with a property on a hero object in the scene. In this example we are working with a property called Alive. Alive is a property on a hero object that is attached to a game object called Spore HO.
    LzHlzEB.png
     
  • Hero Object (In Property List) - Work with a property on another hero object. In this example, we are working with a property called Alive on a hero object called Bats. Bats is a property on this hero object.
    ITloMvO.png
     
  • Hero Object (In Global List) - Work a property on another hero object. In this example, we are working with a property called Alive on a hero object called Monster. Monster is a global.
    xvMIPjF.png

Globals 

  • Work with a global.
    YSHEmjo.png

 

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Float Field A

Spoiler

Use this field to select a float to work with. A float is a decimal number.

This field can have one or more drop-down lists associated with. What you see depends on what you choose in the default drop-down list. Let's look at the drop-down choices.

Value

  • Work with a float. In most cases, the field looks like the screenshot below, but it can also be displayed as slider.
    ugfXEZo.png

Variable 

  • This Hero Object - Work with a variable on this hero object. In this example, we are working with a variable called Position X on this hero object.
    QjFcSW2.png
     
  • Hero Object (In Variable List) - Work with a variable on another hero object. In this example, we are working with a variable called Speed on a hero object called Monster. Monster is a variable on this hero object.
    6NvFizN.png
     
  • Hero Object (In Scene) - Work with a variable on a hero object in the scene. In this example we are working with a variable called Speed. Speed is a variable on a hero object that is attached to a game object called Spore HO.
    suGpJxx.png
     
  • Hero Object (In Property List) - Work with a variable on another hero object. In this example, we are working with a variable called Speed on a hero object called Bats. Bats is a property on this hero object.
    8YCGeTv.png
     
  • Hero Object (In Global List) - Work a variable on another hero object. In this example, we are working with a variable called Speed on a hero object called Monster. Monster is a global.
    SkrcRdg.png

Property 

  • This Hero Object - Work with a property on this hero object. In this example, we are working with a property called Speed on this hero object.
    i6tblI4.png
     
  • Hero Object (In Variable List) - Work with a property on another hero object. In this example, we are working with a property called Speed on a hero object called Monster. Monster is a variable on this hero object.
    T8FUbbz.png
     
  • Hero Object (In Scene) - Work with a property on a hero object in the scene. In this example we are working with a property called Speed. Speed is a property on a hero object that is attached to a game object called Spore HO.
    6kA3YFK.png
     
  • Hero Object (In Property List) - Work with a property on another hero object. In this example, we are working with a property called Speed on a hero object called Bats. Bats is a property on this hero object.
    WaLvQZ4.png
     
  • Hero Object (In Global List) - Work a property on another hero object. In this example, we are working with a property called Speed on a hero object called Monster. Monster is a global.
    je3sAe8.png
     

Globals 

  • Work with a global.
    VQhq8kc.png

Float Field B

Spoiler

Use this field to select a float to work with. A float is a decimal number.

This field can have one or more drop-down lists associated with. What you see depends on what you choose in the default drop-down list. Let's look at the drop-down choices.

Variable 

  • This Hero Object - Work with a variable on this hero object. In this example, we are working with a variable called Position X on this hero object.
    QjFcSW2.png
     
  • Hero Object (In Variable List) - Work with a variable on another hero object. In this example, we are working with a variable called Speed on a hero object called Monster. Monster is a variable on this hero object.
    6NvFizN.png
     
  • Hero Object (In Scene) - Work with a variable on a hero object in the scene. In this example we are working with a variable called Speed. Speed is a variable on a hero object that is attached to a game object called Spore HO.
    suGpJxx.png
     
  • Hero Object (In Property List) - Work with a variable on another hero object. In this example, we are working with a variable called Speed on a hero object called Bats. Bats is a property on this hero object.
    8YCGeTv.png
     
  • Hero Object (In Global List) - Work a variable on another hero object. In this example, we are working with a variable called Speed on a hero object called Monster. Monster is a global.
    SkrcRdg.png

Property 

  • This Hero Object - Work with a property on this hero object. In this example, we are working with a property called Speed on this hero object.
    i6tblI4.png
     
  • Hero Object (In Variable List) - Work with a property on another hero object. In this example, we are working with a property called Speed on a hero object called Monster. Monster is a variable on this hero object.
    T8FUbbz.png
     
  • Hero Object (In Scene) - Work with a property on a hero object in the scene. In this example we are working with a property called Speed. Speed is a property on a hero object that is attached to a game object called Spore HO.
    6kA3YFK.png
     
  • Hero Object (In Property List) - Work with a property on another hero object. In this example, we are working with a property called Speed on a hero object called Bats. Bats is a property on this hero object.
    WaLvQZ4.png
     
  • Hero Object (In Global List) - Work a property on another hero object. In this example, we are working with a property called Speed on a hero object called Monster. Monster is a global.
    je3sAe8.png
     

Globals 

  • Work with a global.
    VQhq8kc.png

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Game Object Field A

Spoiler

Use this field to select a game object to work with. This field can have one or more drop-down lists associated with. What you see depends on what you choose in the default drop-down list. Let's look at the drop-down choices.

Value

  • Work with a game object, using its name in the scene.
    pv2Eddl.png

Variable 

  • This Hero Object - Work with a variable on this hero object.
    z7lRlgu.png
     
  • Hero Object (In Variable List) - Work with a variable on another hero object. In this example, we are working with a variable called Crafting Canvas on a hero object called King. Crafting Canvas is a variable on this hero object.
    sWv6HFo.png
     
  • Hero Object (In Scene) - Work with a variable on a hero object in the scene. In this example we are working with a variable called Crafting Canvas. Crafting Canvas is a variable on a hero object that is attached to a game object called Player.
    G9cZPKJ.png
     
  • Hero Object (In Property List) - Work with a variable on another hero object. In this example, we are working with a variable called Crafting Canvas on a hero object called Player. Player is a property on this hero object.
    RreFZD7.png
     
  • Hero Object (In Global List) - Work a variable on another hero object. In this example, we are working with a variable called Crafting Canvas on a hero object called King. King is a global.
    FTPi0qL.png

Property 

  • This Hero Object - Work with a property on this hero object.
    QJl3n6Y.png
     
  • Hero Object (In Variable List) - Work with a property on another hero object. In this example, we are working with a property called Crafting Canvas on a hero object called King. King is a variable on this hero object.
    3KvXQFH.png
     
  • Hero Object (In Scene) - Work with a property on a hero object in the scene. In this example we are working with a property called Crafting Canvas. Crafting Canvas is a property on a hero object that is attached to a game object called Player.
    ffyKpdH.png
     
  • Hero Object (In Property List) - Work with a property on another hero object. In this example, we are working with a property called Crafting Canvas on a hero object called Player. Player is a property on this hero object.
    45TUO9r.png
     
  • Hero Object (In Global List) - Work a property on another hero object. In this example, we are working with a property called Crafting Canvas on a hero object called King. King is a global.
    p5whs9l.png

This

  • This Hero Object - Work with the game object attached to this hero object.
    AaoP2bo.png
     
  • Hero Object (In Variable List) - Work with a variable on another hero object. In this example, we are working with a variable called King on this hero object. 
    A9vbo1i.png
     
  • Hero Object (In Scene) - Work with a hero object in the scene. In this example we are working with a game object called Player. Player is a game object in the scene that has a hero object attached to it.
    qH5id4i.png
     
  • Hero Object (In Property List) - Work with a property on another hero object. In this example, we are working with a property called Player on this hero object. 
    N89gYW1.png
     
  • Hero Object (In Global List) - Work with a global. 
    jSmHwq2.png

Globals 

  • This Hero Object - Work with a global.
    8r7lIWc.png

Game Object Field B

Spoiler

Use this field to select a game object to work with. This field can have one or more drop-down lists associated with. What you see depends on what you choose in the default drop-down list. Let's look at the drop-down choices.

Variable 

  • This Hero Object - Work with a variable on this hero object.
    z7lRlgu.png
     
  • Hero Object (In Variable List) - Work with a variable on another hero object. In this example, we are working with a variable called Crafting Canvas on a hero object called King. Crafting Canvas is a variable on this hero object.
    sWv6HFo.png
     
  • Hero Object (In Scene) - Work with a variable on a hero object in the scene. In this example we are working with a variable called Crafting Canvas. Crafting Canvas is a variable on a hero object that is attached to a game object called Player.
    G9cZPKJ.png
     
  • Hero Object (In Property List) - Work with a variable on another hero object. In this example, we are working with a variable called Crafting Canvas on a hero object called Player. Player is a property on this hero object.
    RreFZD7.png
     
  • Hero Object (In Global List) - Work a variable on another hero object. In this example, we are working with a variable called Crafting Canvas on a hero object called King. King is a global.
    FTPi0qL.png

Property 

  • This Hero Object - Work with a property on this hero object.
    QJl3n6Y.png
     
  • Hero Object (In Variable List) - Work with a property on another hero object. In this example, we are working with a property called Crafting Canvas on a hero object called King. King is a variable on this hero object.
    3KvXQFH.png
     
  • Hero Object (In Scene) - Work with a property on a hero object in the scene. In this example we are working with a property called Crafting Canvas. Crafting Canvas is a property on a hero object that is attached to a game object called Player.
    ffyKpdH.png
     
  • Hero Object (In Property List) - Work with a property on another hero object. In this example, we are working with a property called Crafting Canvas on a hero object called Player. Player is a property on this hero object.
    45TUO9r.png
     
  • Hero Object (In Global List) - Work a property on another hero object. In this example, we are working with a property called Crafting Canvas on a hero object called King. King is a global.
    p5whs9l.png

This

  • This Hero Object - Work with the game object attached to this hero object.
    AaoP2bo.png
     
  • Hero Object (In Variable List) - Work with a variable on another hero object. In this example, we are working with a variable called King on this hero object. 
    A9vbo1i.png
     
  • Hero Object (In Scene) - Work with a hero object in the scene. In this example we are working with a game object called Player. Player is a game object in the scene that has a hero object attached to it.
    qH5id4i.png
     
  • Hero Object (In Property List) - Work with a property on another hero object. In this example, we are working with a property called Player on this hero object. 
    N89gYW1.png
     
  • Hero Object (In Global List) - Work with a global. 
    jSmHwq2.png

Globals 

  • This Hero Object - Work with a global.
    8r7lIWc.png

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String Field A

Spoiler

Use this field to select a string to work with. A string is a list of characters that can form words, sentences, paragraphs, etc.

This field can have one or more drop-down lists associated with. What you see depends on what you choose in the default drop-down list. Let's look at the drop-down choices.

Value

  • Work with a string. 
    j1ObOgI.png

Variable 

  • This Hero Object - Work with a variable on this hero object. In this example, we are working with a variable called Password on this hero object.
    4VXNSkX.png
     
  • Hero Object (In Variable List) - Work with a variable on another hero object. In this example, we are working with a variable called Password on a hero object called King. King is a variable on this hero object.
    gqVwnoR.png
     
  • Hero Object (In Scene) - Work with a variable on a hero object in the scene. In this example we are working with a variable called Password. Password is a variable on a hero object that is attached to a game object called Player.
    bRErXuI.png
  • Hero Object (In Property List) - Work with a variable on another hero object. In this example, we are working with a variable called Password on a hero object called Player. Player is a property on this hero object.
    2cTcybr.png
  • Hero Object (In Global List) - Work a variable on another hero object. In this example, we are working with a variable called Password on a hero object called King. King is a global.
    R3qIKnk.png

Property 

  • This Hero Object - Work with a property on this hero object. In this example, we are working with a property called Password on this hero object.
    JoQkWhw.png
  • Hero Object (In Variable List) - Work with a property on another hero object. In this example, we are working with a property called Password on a hero object called King. King is a variable on this hero object.
    U5FhVPr.png
  • Hero Object (In Scene) - Work with a property on a hero object in the scene. In this example we are working with a property called Password. Password is a property on a hero object that is attached to a game object called Player.
    H8LM383.png
  • Hero Object (In Property List) - Work with a property on another hero object. In this example, we are working with a property called Password on a hero object called Player. Player is a property on this hero object.
    0Joo2mb.png
  • Hero Object (In Global List) - Work a property on another hero object. In this example, we are working with a property called Password on a hero object called King. King is a global.
    s75tyRB.png

Globals 

  • Work with a global.
    ZSX7zKY.png

String Field B

Spoiler

Use this field to select a string to work with. A string is a list of characters that can form words, sentences, paragraphs, etc.

This field can have one or more drop-down lists associated with. What you see depends on what you choose in the default drop-down list. Let's look at the drop-down choices.

Variable 

  • This Hero Object - Work with a variable on this hero object. In this example, we are working with a variable called Password on this hero object.
    4VXNSkX.png
     
  • Hero Object (In Variable List) - Work with a variable on another hero object. In this example, we are working with a variable called Password on a hero object called King. King is a variable on this hero object.
    gqVwnoR.png
     
  • Hero Object (In Scene) - Work with a variable on a hero object in the scene. In this example we are working with a variable called Password. Password is a variable on a hero object that is attached to a game object called Player.
    bRErXuI.png
  • Hero Object (In Property List) - Work with a variable on another hero object. In this example, we are working with a variable called Password on a hero object called Player. Player is a property on this hero object.
    2cTcybr.png
  • Hero Object (In Global List) - Work a variable on another hero object. In this example, we are working with a variable called Password on a hero object called King. King is a global.
    R3qIKnk.png

Property 

  • This Hero Object - Work with a property on this hero object. In this example, we are working with a property called Password on this hero object.
    JoQkWhw.png
  • Hero Object (In Variable List) - Work with a property on another hero object. In this example, we are working with a property called Password on a hero object called King. King is a variable on this hero object.
    U5FhVPr.png
  • Hero Object (In Scene) - Work with a property on a hero object in the scene. In this example we are working with a property called Password. Password is a property on a hero object that is attached to a game object called Player.
    H8LM383.png
  • Hero Object (In Property List) - Work with a property on another hero object. In this example, we are working with a property called Password on a hero object called Player. Player is a property on this hero object.
    0Joo2mb.png
  • Hero Object (In Global List) - Work a property on another hero object. In this example, we are working with a property called Password on a hero object called King. King is a global.
    s75tyRB.png

Globals 

  • Work with a global.
    ZSX7zKY.png

 

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