Duffer123 Report post Posted October 7, 2017 @Ant, - Is (Object LOH); // this HeroAction determines whether the HeroObject can 'hear' a nearby Object dependent upon hearing skill, threshold and other Object's stealth skill - similar to Is (Object LOS) HeroAction but Line of Hearing (LOH) perhaps less effected by intervening objects in the seen when compared to Line of Sight (LOS)// Quote Share this post Link to post Share on other sites