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Duffer123

Requested HeroActions - Shift Object Colour -and- Shift UI Colour -and- Shift Sprite Colour

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@Ant,

(May require implementation of Colour as either a Variable or an Object)

- Shift Object Colour;     // this HeroAction shifts one or two of the Colours within the HeroObject on display //

- Shift UI Colour;     // this HeroAction shifts one or two of the Colours within the UI on display //

- Shift Sprite Colour;     // this HeroAction shifts one or two of the Colours within the Sprite within the HeroObject on display //

 

N.B.  These HeroActions are pretty amazingly useful.  Suddenly you can use the Mesh or Sprite Renderer functionality to shift colour(s) from the defaults and you can say change the colour of a Obsidian Sword from a 'steel-like' colour to a greenish colour because of the HeroProperty that now says it's made from Obsidian.  You get near-infinite variation of items, objects, sprites, UI, for very little input.... ;)

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