Jump to content
Aveyond Studios Community
Sign in to follow this  
Kinnison

Saga Destiny : The Beginning

Recommended Posts

GameSig.png

 

Story

Far away into the world

stood a land called Aeonos,

the Land of Eternal Time...

 

For the past decades...

Aeonos has been peaceful

with its secret kept away from the world

that no one been able to reveal...

 

However...

Aeonos had changed

the evil began to threaten the innocents...

the demons arise from the ground

the chaos invoked a deadly secret

that could destroy not only Aeonos

but the entire world...

 

The prophecy was not fulfilled

Four young adventurers

destined to travel through Aeonos

to restore peace once more

to the weary land...

 

Characters

In Saga Destiny, the four young adventurers are not fixed. You will be forming a party of four from twelve and wove your own storyline throughout the game

 

Swordman Alec

-Good in both physical offense and defense. An expert is various sword skills

 

Warrior Max

-Have a very high physical power. A master of axe wielding

 

Defender Greg

-Has high stamina and defense. Also a master of various weapon

 

Lancer Norris

-Agile and dexterous spear wielding. Adept in spear weapons

 

Thief Daniel

-High speed and dexterity. Gifted with the ability to steal

 

Monk Kensou

-Master martial arts. Powerful and able to take down enemies with bare hand.

 

Archer Sean

-High dexterity, wield bow weapons and able to take down enemies from range

 

Gunner Matt

-Powerful gun wielder and a master sharpshooter

 

Cleric Roseann

-A white magic wielder. Able to heal and aid allies in battle

 

Enchanter Astria

-A white support magic wielder. Support allies with the power of light

 

Witch Joanna

-A black magic wielder. Uses hex and curse magic to devastate the enemies

 

Magician Gaston

-A black magic wielder. Manipulates nature and turn it against his enemies

 

Screenshot

 

Party Select System made completely with Events by me

PTSelect.png

 

Cave of Caerva, now with lighting/shading effect.

shade.png

 

Scripts:

-ccoa's UMS

-Trickster's Skill Shop

-Amanda's Super simple Vehicle Script

-Blizzard's Pseudo 3D battle

-Other script add-ons by myself

 

Credits:

-Myself

-The scripter's above

-All the other RPG community forum people

Share this post


Link to post
Share on other sites
Guest

Ooohh it looks good so far, Kinnison. I hope more people will get a chance to help you out with your game and all. ^^

 

And I'll be happy to test further versions of your game and all. :)

Share this post


Link to post
Share on other sites

looks like ive got some competition for game making.

 

can i offer some advice?

 

-the lighting effects are off, first of all its not centered, and doesnt look like it coming directly from the lamp. use white at the center and make sure its centered, but you also dont want the light to overpower the object of origin.

heres a screen of a peice of my work, can you see what im getting at?

 

atmosphere.png

 

-also, the walls and water of the cave are too square, the default water tiles in RMXP have long been shunned. you can find round versions that look much better at rmxp.org. also the walls, you cant find new tiles, but you can map them diferently.

Share this post


Link to post
Share on other sites

Thanks everyone for the support.

 

@Nick:

Yeah, I know that the light did went off a little from the flame. The light was just used for testing.

For the round water tileset, I will be making one on my own using a template I made myself and will going to make it suitable to be placed on any terrain.

 

(By the way, all those advice you gave just make me all fired up)

Share this post


Link to post
Share on other sites

yes, i am. however, i wouldnt sugest it for light RPGers. mine is more for the experienced RPGer who doesnt mind serious content. and its going to be quite long, so it wont be finished for quite a while.

Share this post


Link to post
Share on other sites

Right now, there's college and computer problems holding me back, so I can't carry on with the project for now.

 

I'm still going to have it finished, so everyone have to wait. Sorry for making everybody wait. I'm hoping for the best in it too.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Sign in to follow this  

×
×
  • Create New...