Aveyond 3-1: Lord of Twilight
In fulfillment of prophecy, the evil sorcerer, Mordred Darkthrop, initiated a series of actions that would eventually see him rule the world. Darkthrop’s reign of tyranny and his lineage ended abruptly, when he and his only son died moments before his goal was realized.
The prophecy, however, lingered on.
Two hundred years later, young Mel, a common street thief, is about to have her life turned upside down, as another stands determined to succeed where Darkthrop failed, and to see the prophecy to its fulfillment.
Solve dozens of adventure puzzles and explore an enchanting world. Lord of Twilight is packed with monsters, magic, and humor. Race from an evil vampire lord, intent on plunging the world into darkness and enslaving humanity. Gather a colorful group of companions and set out together on a quest to thwart his plans. Traverse a vast, snowy wilderness, rugged mountain ranges, and get a glimpse into the Underworld on your adventure.
Lord of Twilight is part 1 of the Orbs of Magic series.
HeroKit (Easy Game Maker)
RPG, Adventure, Simulation, Interactive Story
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• Hundreds of actions (full list here).
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• Save and load system.
• Inventory and Journal system.
• Dialog system (branches, portraits, etc).
• Local, global, and group variables.
• Conditions for states, events, actions.
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Aveyond 3-2: Gates of Night
Before his untimely death two hundred years ago, the evil sorcerer, Mordred Darkthrop, created two opposing magical orbs - the Orb of Darkness, and the Orb of Light.
Unwittingly stolen by Mel, a young thief, and placed into the hands of Gyendal, a vampire who calls himself the Lord of Twilight, the Orb of Darkness is about to be used to plunge mankind into eternal night and slavery. Mel, a descendant of Darkthrop, is the only one who can activate the orb. She is also the only one able to stop the Lord of Twilight's evil plan.
Begin your amazing adventure in Aveyond: Gates of Night, or continue the journey you started in Aveyond: Lord of Twilight
Gates of Night is part 2 of the Orbs of Magic series.
Aveyond 2: Ean’s Quest
Snow has fallen on a magical vale where it has never snowed before. A beautiful young elf is missing, and no one remembers her existence. That is, no one except for her best friend, Ean.
To solve the mystery of his lost friend, Ean leaves the vale and travels to the dangerous Land of Man. Ean’s adventure takes him through dark forests, arid deserts, and finally to a great mountain of ice where the answers to all of his questions await. And that is just the beginning…
Solve dozens of adventure puzzles and explore an enchanting world. Aveyond 2 is packed with monsters, magic, and humor. Stop an evil queen from turning the world into ice, capture a dragon and ride the winds to ancient lands, unite the kingdoms and discover your destiny.
Aveyond 3-4: The Darkthrop Prophecy
Mel has gone into hiding after she discovers she can use magic. To make matters worse, wicked creatures called Darklings keep popping up, convinced that Mel is the prophesied one who will build a dark empire for them.
Edward, the ousted heir to the throne of Thais, who is also Mel’s best friend, eventually finds her hiding in the village of Harakauna. To her dismay, he’s brought along two professors from a prestigious magical school called Shadwood Academy. Will they convince Mel to go to a school where she can learn to control her powers?In this final installment of the Orbs of Magic series, Te'ijal, Galahad, Edward, Stella, and Mel come together to stop the Darkthrop Prophecy from occurring. Will they succeed?
Need some help? Get the official Strategy Guide!