Amaranth Games introduces Ahriman’s Prophecy, a beautiful fantasy world doomed to be destroyed by the demon, Ahriman.
In a desperate attempt to stop the prophecy, the Daughters of Light send you, a young but powerful magic wielder, on a difficult quest to unlock the secrets of the prophecy and hopefully, learn how to stop it.
If you enjoy classic RPGs like Final Fantasy 6 and Chrono Trigger, you’re going to love Ahriman’s Prophecy.
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Welcome to the magical world of Asguaard where Fairies, Dwarves and legendary creatures live together in relative peace. Yet their future is about to be torn apart. Somewhere, somehow, the Pandora Box has been opened. A series of devestating plagues each worse than the previous are on their way, tearing apart the lands and creatures before them. The magical inhabitants are powerless to prevent the tragedy yet there is hope. A committee of Fairies gather at Asguaard's highest village. Their immense task is to summon a creature able to achieve miracles, a creature read about in the oldest of books, a creature that is in posession of something that the Asguaard kind can only dream of and hold in awe. The possession is a soul and the creature - a human.
Since the dawn of time, the power of the Blue Wizards has been known to all folk. Life was peaceful for many years until an evil being known as Darklin came into the realm of the Vale Islands This was known as the "Darkest Hour". Many perished, and the battle between the wizards and Darklin waged on for many years. Until finally, the Wizards drove off Darklin and he was banished to another realm. Even though he was defeated, he was not dead.
You are the son of the great General Cadmon, who served in the Third Great War of monsters and men. You have grown up comfortable in the desert town of Ra Heru, never knowing the hardships of war. However, all that is set to change. Your Father is blamed for the murder of the King and taken away to be executed, your village is attacked and destroyed by monsters, and there is a plot in motion that could very well begin the Fourth Great War. What begins as a simple quest to rescue your Father shall become a fight for the survival of the human race... The game features: - 7+ hours of game play and 14 unique areas - Life and death choices - An epic tale that spans years - Over 40 unique abilities & enemies
Color has been drained from the world. You must find the three orbs and restore life to the world, but this is only the beginning. - 8-Bit Style Graphics Inspired by the Classics! - Element System! - Humor!
My name is Orlok Vladimir Dragonov, son of Konstantin Dragonov. I was born in the town of Stoker some 230 years ago. When I was 23, I was to be wed to my best friend, Elizabeth Crane. What I didn't know was that Elizabeth's sister had been turned into a vampire four years earlier. On the day of my wedding, my sister-in-law, determined to keep her sister single out of some stupid selfishness, killed and turned me. And that's my story. Kind of a downer, I guess. Two years ago, a hunter named Simona Rinoldt freed me from a decade of captivity, imprisonment I have her father to thank for. We may have saved the world, I don't know. Now we're here, in the Hinterlands, the land of Landis, the land of werewolves. I'd kill every human I see just for a rolled up newspaper and a poop scoop. Actually, I'd kill every human I see just for giggles, but then I'm a man of simple pleasures. I kept telling her to stay out of other people's business. It doesn't concern us. She never listens. And this is what we get for helping people. It's never just helping. It's always something more. "What's the worst that could happen", she said. I'll try to remember those words when they execute us for regicide.