Aveyond 4: Shadow of the Mist
Boyle Wolfbane wanted to rule the world. He failed. Miserably. Forced into retirement early, Boyle now spends his days arguing with haunted trees and scaring off the occasional knight. At least he still has Fang, his loyal storm wolf. Things could be worse. He could have been born a hero.
A few notable features:
Collect magical cheekis
Take part in a night watch
Join a coven
Transform friends into creatures
Discover mist portals
Need some help? Get the Strategy Guide!
Aveyond 3-4: The Darkthrop Prophecy
Mel has gone into hiding after she discovers she can use magic. To make matters worse, wicked creatures called Darklings keep popping up, convinced that Mel is the prophesied one who will build a dark empire for them.
Edward, the ousted heir to the throne of Thais, who is also Mel’s best friend, eventually finds her hiding in the village of Harakauna. To her dismay, he’s brought along two professors from a prestigious magical school called Shadwood Academy. Will they convince Mel to go to a school where she can learn to control her powers?In this final installment of the Orbs of Magic series, Te'ijal, Galahad, Edward, Stella, and Mel come together to stop the Darkthrop Prophecy from occurring. Will they succeed?
Need some help? Get the official Strategy Guide!
Aveyond 3-3: The Lost Orb
Mel's wedding day isn't going according to plan. Her worst enemy has stolen her man, and a mysterious ghost has appeared to inform Mel that her evil ancestor, Mordred Darkthrop, has passed down his most precious possession to her: a magical orb with the power of death.Wanting nothing to do with her wicked ancestor, Mel must now seek out the orb and destroy it, before someone else with the power to use it discovers its location.
Begin your amazing adventure in Aveyond: The Lost Orb, or continue the journey you started in Aveyond: Lord of Twilight and Aveyond: Gates of Night.
The Lost Orb is part 3 of the Orbs of Magic series.
Need some help? Check out the official Aveyond: The Lost Orb Strategy Guide!
Aveyond 3-2: Gates of Night
Before his untimely death two hundred years ago, the evil sorcerer, Mordred Darkthrop, created two opposing magical orbs - the Orb of Darkness, and the Orb of Light.
Unwittingly stolen by Mel, a young thief, and placed into the hands of Gyendal, a vampire who calls himself the Lord of Twilight, the Orb of Darkness is about to be used to plunge mankind into eternal night and slavery. Mel, a descendant of Darkthrop, is the only one who can activate the orb. She is also the only one able to stop the Lord of Twilight's evil plan.
Begin your amazing adventure in Aveyond: Gates of Night, or continue the journey you started in Aveyond: Lord of Twilight
Gates of Night is part 2 of the Orbs of Magic series.
Amaranth Games introduces Ahriman's Prophecy, a beautiful fantasy world doomed to be destroyed by the demon, Ahriman.
In a desperate attempt to stop the prophecy, the Daughters of Light send you, a young but powerful magic wielder, on a difficult quest to unlock the secrets of the prophecy and hopefully, learn how to stop it.
If you enjoy classic RPGs like Final Fantasy 6 and Chrono Trigger, you're going to love Ahriman's Prophecy.